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41 lines
1.2 KiB
C++
41 lines
1.2 KiB
C++
/*
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* CBitmapHanFont.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../render/IFont.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class JsonNode;
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VCMI_LIB_NAMESPACE_END
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class CBitmapFont;
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/// supports multi-byte characters for such languages like Chinese
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class CBitmapHanFont : public IFont
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{
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std::unique_ptr<CBitmapFont> fallback;
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// data, directly copied from file
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const std::pair<std::unique_ptr<ui8[]>, ui64> data;
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// size of the font. Not available in file but needed for proper rendering
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const size_t size;
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size_t getCharacterDataOffset(size_t index) const;
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size_t getCharacterIndex(ui8 first, ui8 second) const;
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void renderCharacter(SDL_Surface * surface, int characterIndex, const SDL_Color & color, int &posX, int &posY) const;
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void renderText(SDL_Surface * surface, const std::string & data, const SDL_Color & color, const Point & pos) const override;
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public:
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CBitmapHanFont(const JsonNode & config);
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size_t getLineHeight() const override;
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size_t getGlyphWidth(const char * data) const override;
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};
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