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c8faca8f39
Now server-side code should always use CRandomGenerator::getDefault which is serialized in GH. CGameState::getRandomGenerator should be only used from GS code and CPackForClient-based applyGs. |
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.. | ||
BattleAI.cbp | ||
BattleAI.cpp | ||
BattleAI.h | ||
BattleAI.vcxproj | ||
CMakeLists.txt | ||
main.cpp | ||
StdInc.cpp | ||
StdInc.h |