mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-30 08:57:00 +02:00
123 lines
2.4 KiB
C++
123 lines
2.4 KiB
C++
/*
|
|
* Limiter.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
#include "Limiter.h"
|
|
|
|
#include "../IGameCallback.h"
|
|
#include "../CPlayerState.h"
|
|
#include "../mapObjects/CGHeroInstance.h"
|
|
|
|
VCMI_LIB_NAMESPACE_BEGIN
|
|
|
|
Rewardable::Limiter::Limiter()
|
|
: dayOfWeek(0)
|
|
, daysPassed(0)
|
|
, heroExperience(0)
|
|
, heroLevel(0)
|
|
, manaPercentage(0)
|
|
, manaPoints(0)
|
|
, primary(GameConstants::PRIMARY_SKILLS, 0)
|
|
{
|
|
}
|
|
|
|
Rewardable::Limiter::~Limiter() = default;
|
|
|
|
bool Rewardable::Limiter::heroAllowed(const CGHeroInstance * hero) const
|
|
{
|
|
if(dayOfWeek != 0)
|
|
{
|
|
if (IObjectInterface::cb->getDate(Date::DAY_OF_WEEK) != dayOfWeek)
|
|
return false;
|
|
}
|
|
|
|
if(daysPassed != 0)
|
|
{
|
|
if (IObjectInterface::cb->getDate(Date::DAY) < daysPassed)
|
|
return false;
|
|
}
|
|
|
|
for(const auto & reqStack : creatures)
|
|
{
|
|
size_t count = 0;
|
|
for(const auto & slot : hero->Slots())
|
|
{
|
|
const CStackInstance * heroStack = slot.second;
|
|
if (heroStack->type == reqStack.type)
|
|
count += heroStack->count;
|
|
}
|
|
if (count < reqStack.count) //not enough creatures of this kind
|
|
return false;
|
|
}
|
|
|
|
if(!IObjectInterface::cb->getPlayerState(hero->tempOwner)->resources.canAfford(resources))
|
|
return false;
|
|
|
|
if(heroLevel > static_cast<si32>(hero->level))
|
|
return false;
|
|
|
|
if(static_cast<TExpType>(heroExperience) > hero->exp)
|
|
return false;
|
|
|
|
if(manaPoints > hero->mana)
|
|
return false;
|
|
|
|
if(manaPercentage > 100 * hero->mana / hero->manaLimit())
|
|
return false;
|
|
|
|
for(size_t i=0; i<primary.size(); i++)
|
|
{
|
|
if(primary[i] > hero->getPrimSkillLevel(static_cast<PrimarySkill>(i)))
|
|
return false;
|
|
}
|
|
|
|
for(const auto & skill : secondary)
|
|
{
|
|
if (skill.second > hero->getSecSkillLevel(skill.first))
|
|
return false;
|
|
}
|
|
|
|
for(const auto & spell : spells)
|
|
{
|
|
if (!hero->spellbookContainsSpell(spell))
|
|
return false;
|
|
}
|
|
|
|
for(const auto & art : artifacts)
|
|
{
|
|
if (!hero->hasArt(art))
|
|
return false;
|
|
}
|
|
|
|
for(const auto & sublimiter : noneOf)
|
|
{
|
|
if (sublimiter->heroAllowed(hero))
|
|
return false;
|
|
}
|
|
|
|
for(const auto & sublimiter : allOf)
|
|
{
|
|
if (!sublimiter->heroAllowed(hero))
|
|
return false;
|
|
}
|
|
|
|
if(anyOf.empty())
|
|
return true;
|
|
|
|
for(const auto & sublimiter : anyOf)
|
|
{
|
|
if (sublimiter->heroAllowed(hero))
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
VCMI_LIB_NAMESPACE_END
|