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vcmi/config/creature_backgrounds.json

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{
// Backgrounds for creatures.
// id: town ID (0 to 8, -1 is neutral)
// bg120: 100x120 background creature image
// bg130: 100x130 background creature image
"backgrounds": [
{ "id": -1, "bg120": "TPCASNEU.bmp", "bg130": "CRBKGNEU.bmp" },
{ "id": 0, "bg120": "TPCASCAS.bmp", "bg130": "CRBKGCAS.bmp" },
{ "id": 1, "bg120": "TPCASRAM.bmp", "bg130": "CRBKGRAM.bmp" },
{ "id": 2, "bg120": "TPCASTOW.bmp", "bg130": "CRBKGTOW.bmp" },
{ "id": 3, "bg120": "TPCASINF.bmp", "bg130": "CRBKGINF.bmp" },
{ "id": 4, "bg120": "TPCASNEC.bmp", "bg130": "CRBKGNEC.bmp" },
{ "id": 5, "bg120": "TPCASDUN.bmp", "bg130": "CRBKGDUN.bmp" },
{ "id": 6, "bg120": "TPCASSTR.bmp", "bg130": "CRBKGSTR.bmp" },
{ "id": 7, "bg120": "TPCASFOR.bmp", "bg130": "CRBKGFOR.bmp" },
{ "id": 8, "bg120": "TPCASELE.bmp", "bg130": "CRBKGELE.bmp" }
]
}