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vcmi/AI/Nullkiller/Engine
2023-09-04 18:22:34 +03:00
..
AIMemory.cpp deeper decoupling 2023-04-30 17:13:07 +04:00
AIMemory.h NKAI: namespace 2022-10-04 08:40:14 +03:00
DeepDecomposer.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
DeepDecomposer.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
FuzzyEngines.cpp Replaced boost::thread_specific_ptr with thread_local 2023-08-23 16:32:29 +03:00
FuzzyEngines.h NKAI: namespace 2022-10-04 08:40:14 +03:00
FuzzyHelper.cpp Fix checking PlayerColor's for validness 2023-08-27 01:35:38 +03:00
FuzzyHelper.h vcmi: modernize headers 2023-04-30 13:35:54 +03:00
Nullkiller.cpp BattleAI: damage cache and switch to different model of spells evaluation 2023-08-26 13:06:51 +03:00
Nullkiller.h NKAI: various behavior fixes, undo max_gold_preasure 2023-07-31 22:01:12 +03:00
PriorityEvaluator.cpp Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
PriorityEvaluator.h NKAI: playing around with defence 2023-07-31 22:01:11 +03:00