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vcmi/lib/battle/BattleSide.h
Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00

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C++

/*
* BattleSide.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
VCMI_LIB_NAMESPACE_BEGIN
enum class BattleSide : int8_t
{
NONE = -1,
INVALID = -2,
ALL_KNOWING = -3,
ATTACKER = 0,
DEFENDER = 1,
// Aliases for convenience
LEFT_SIDE = ATTACKER,
RIGHT_SIDE = DEFENDER,
};
template<typename T>
class BattleSideArray : public std::array<T, 2>
{
public:
const T & at(BattleSide side) const
{
return std::array<T, 2>::at(static_cast<int>(side));
}
T & at(BattleSide side)
{
return std::array<T, 2>::at(static_cast<int>(side));
}
const T & operator[](BattleSide side) const
{
return std::array<T, 2>::at(static_cast<int>(side));
}
T & operator[](BattleSide side)
{
return std::array<T, 2>::at(static_cast<int>(side));
}
};
VCMI_LIB_NAMESPACE_END