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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/gameState
2023-11-01 14:44:05 +02:00
..
CGameState.cpp Remove more subID access 2023-11-01 14:44:05 +02:00
CGameState.h Cleaned up dwelling randomization 2023-11-01 14:43:20 +02:00
CGameStateCampaign.cpp Remove more subID access 2023-11-01 14:44:05 +02:00
CGameStateCampaign.h Replaced hero crossover logic with one that actually matches H3 2023-06-26 17:15:59 +03:00
EVictoryLossCheckResult.h Fix 2023-09-09 14:27:51 +02:00
InfoAboutArmy.cpp Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
InfoAboutArmy.h Improvements to type safety of Identifier class 2023-10-04 18:05:23 +03:00
QuestInfo.h Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
SThievesGuildInfo.h Converted (almost) all namespace enum's to enum classes 2023-08-25 13:38:02 +03:00
TavernHeroesPool.cpp Reduced number of accesses to CGObjectInstance::subID 2023-11-01 14:43:20 +02:00
TavernHeroesPool.h Remove bitmasks of PlayerColor's. Add encode/decode methods 2023-09-04 18:56:16 +03:00
TavernSlot.h Update tavern on end of 7th turn of player in question 2023-08-24 23:34:33 +03:00