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https://github.com/vcmi/vcmi.git
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274 lines
12 KiB
Python
274 lines
12 KiB
Python
from conan import ConanFile
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from conan.errors import ConanInvalidConfiguration
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from conan.tools.apple import is_apple_os
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from conan.tools.build import cross_building
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from conan.tools.cmake import CMakeDeps, CMakeToolchain
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from conans import tools
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required_conan_version = ">=1.51.3"
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class VCMI(ConanFile):
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settings = "os", "compiler", "build_type", "arch"
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_libRequires = [
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"boost/[^1.69]",
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"minizip/[~1.2.12]",
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]
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_clientRequires = [
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"sdl/[~2.26.1 || >=2.0.20 <=2.22.0]", # versions in between have broken sound
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"sdl_image/[~2.0.5]",
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"sdl_mixer/[~2.0.4]",
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"sdl_ttf/[~2.0.18]",
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]
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_nullkillerAIRequires = [
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"onetbb/[^2021.3]",
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]
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requires = _libRequires + _clientRequires + _nullkillerAIRequires
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options = {
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"default_options_of_requirements": [True, False],
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"with_apple_system_libs": [True, False],
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"with_ffmpeg": [True, False],
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"with_luajit": [True, False],
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}
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default_options = {
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"default_options_of_requirements": False,
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"with_apple_system_libs": False,
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"with_ffmpeg": True,
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"with_luajit": False,
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"boost/*:shared": True,
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"minizip/*:shared": True,
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"onetbb/*:shared": True,
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}
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def configure(self):
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self.options["ffmpeg"].shared = self.settings.os == "Android" # using shared version results in less total project size on Android
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self.options["freetype"].shared = self.settings.os == "Android"
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# SDL_image and Qt depend on it, in iOS both are static
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# Enable static libpng due to https://github.com/conan-io/conan-center-index/issues/15440,
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# which leads to VCMI crashes of MinGW
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self.options["libpng"].shared = not (self.settings.os == "Windows" and cross_building(self)) and self.settings.os != "iOS"
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# static Qt for iOS is the only viable option at the moment
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self.options["qt"].shared = self.settings.os != "iOS"
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# TODO: enable for all platforms
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if self.settings.os == "Android":
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self.options["bzip2"].shared = True
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self.options["libiconv"].shared = True
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self.options["zlib"].shared = True
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if self.options.default_options_of_requirements:
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return
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# we need only the following Boost parts:
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# date_time filesystem locale program_options system thread
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# some other parts are also enabled because they're dependents
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# see e.g. conan-center-index/recipes/boost/all/dependencies
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self.options["boost"].without_context = True
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self.options["boost"].without_contract = True
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self.options["boost"].without_coroutine = True
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self.options["boost"].without_fiber = True
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self.options["boost"].without_graph = True
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self.options["boost"].without_graph_parallel = True
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self.options["boost"].without_iostreams = True
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self.options["boost"].without_json = True
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self.options["boost"].without_log = True
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self.options["boost"].without_math = True
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self.options["boost"].without_mpi = True
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self.options["boost"].without_nowide = True
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self.options["boost"].without_python = True
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self.options["boost"].without_random = True
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self.options["boost"].without_regex = True
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self.options["boost"].without_serialization = True
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self.options["boost"].without_stacktrace = True
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self.options["boost"].without_test = True
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self.options["boost"].without_timer = True
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self.options["boost"].without_type_erasure = True
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self.options["boost"].without_wave = True
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self.options["ffmpeg"].avdevice = False
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self.options["ffmpeg"].avfilter = False
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self.options["ffmpeg"].postproc = False
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self.options["ffmpeg"].swresample = False
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self.options["ffmpeg"].with_asm = self.settings.os != "Android"
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self.options["ffmpeg"].with_freetype = False
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self.options["ffmpeg"].with_libfdk_aac = False
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self.options["ffmpeg"].with_libmp3lame = False
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self.options["ffmpeg"].with_libvpx = False
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self.options["ffmpeg"].with_libwebp = False
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self.options["ffmpeg"].with_libx264 = False
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self.options["ffmpeg"].with_libx265 = False
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self.options["ffmpeg"].with_openh264 = False
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self.options["ffmpeg"].with_openjpeg = False
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self.options["ffmpeg"].with_opus = False
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self.options["ffmpeg"].with_programs = False
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self.options["ffmpeg"].with_ssl = False
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self.options["ffmpeg"].with_vorbis = False
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self.options["sdl"].sdl2main = self.settings.os != "iOS"
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self.options["sdl"].vulkan = False
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self.options["sdl_image"].lbm = False
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self.options["sdl_image"].pnm = False
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self.options["sdl_image"].svg = False
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self.options["sdl_image"].tga = False
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self.options["sdl_image"].with_libjpeg = False
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self.options["sdl_image"].with_libtiff = False
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self.options["sdl_image"].with_libwebp = False
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self.options["sdl_image"].xcf = False
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self.options["sdl_image"].xpm = False
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self.options["sdl_image"].xv = False
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if is_apple_os(self):
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self.options["sdl_image"].imageio = True
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self.options["sdl_mixer"].flac = False
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self.options["sdl_mixer"].mad = False
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self.options["sdl_mixer"].mikmod = False
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self.options["sdl_mixer"].modplug = False
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self.options["sdl_mixer"].nativemidi = False
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self.options["sdl_mixer"].opus = False
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self.options["sdl_mixer"].wav = False
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def _disableQtOptions(disableFlag, options):
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return " ".join([f"-{disableFlag}-{tool}" for tool in options])
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_qtOptions = [
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_disableQtOptions("no", [
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"gif",
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"ico",
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]),
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_disableQtOptions("no-feature", [
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# xpm format is required for Drag'n'Drop support
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"imageformat_bmp",
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"imageformat_jpeg",
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"imageformat_ppm",
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"imageformat_xbm",
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# we need only macdeployqt
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# TODO: disabling these doesn't disable generation of CMake targets
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# TODO: in Qt 6.3 it's a part of qtbase
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# "assistant",
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# "designer",
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# "distancefieldgenerator",
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# "kmap2qmap",
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# "linguist",
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# "makeqpf",
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# "pixeltool",
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# "qdbus",
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# "qev",
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# "qtattributionsscanner",
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# "qtdiag",
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# "qtpaths",
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# "qtplugininfo",
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]),
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]
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self.options["qt"].config = " ".join(_qtOptions)
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self.options["qt"].qttools = True
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self.options["qt"].with_freetype = self.settings.os == "Android"
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self.options["qt"].with_libjpeg = False
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self.options["qt"].with_md4c = False
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self.options["qt"].with_mysql = False
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self.options["qt"].with_odbc = False
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self.options["qt"].with_openal = False
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self.options["qt"].with_pq = False
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self.options["qt"].openssl = not is_apple_os(self)
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if self.settings.os == "iOS" or self.settings.os == "Android":
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self.options["qt"].opengl = "es2"
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if not is_apple_os(self) and self.settings.os != "Android" and cross_building(self):
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self.options["qt"].cross_compile = self.env["CONAN_CROSS_COMPILE"]
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# No Qt OpenGL for cross-compiling for Windows, Conan does not support it
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if self.settings.os == "Windows" and cross_building(self):
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self.options["qt"].opengl = "no"
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# transitive deps
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# doesn't link to overridden bzip2 & zlib, the tool isn't needed anyway
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self.options["pcre2"].build_pcre2grep = False
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def requirements(self):
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# TODO: will no longer be needed after merging https://github.com/conan-io/conan-center-index/pull/13399
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self.requires("libpng/[~1.6.38]", override=True) # freetype / Qt
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if self.options.default_options_of_requirements:
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self.requires("libjpeg/9e", override=True) # libtiff / Qt
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self.requires("freetype/[~2.12.1]", override=True) # sdl_ttf / Qt
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if self.options.with_ffmpeg:
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self.requires("libwebp/[~1.2.4]", override=True) # sdl_image / ffmpeg
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# client
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if self.options.with_ffmpeg:
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self.requires("ffmpeg/[^4.4]")
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# launcher
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if not self.settings.os == "Android":
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self.requires("qt/[~5.15.2]")
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# use Apple system libraries instead of external ones
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if self.options.with_apple_system_libs and is_apple_os(self):
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systemLibsOverrides = [
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"bzip2/1.0.8",
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"libiconv/1.17",
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"sqlite3/3.39.2",
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"zlib/1.2.12",
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]
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for lib in systemLibsOverrides:
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self.requires(f"{lib}@vcmi/apple", override=True)
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elif self.settings.os == "Android":
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self.requires("zlib/1.2.12@vcmi/android", override=True)
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else:
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self.requires("zlib/[~1.2.13]", override=True) # minizip / Qt
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self.requires("libiconv/[~1.17]", override=True) # ffmpeg / sdl
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# TODO: the latest official release of LuaJIT (which is quite old) can't be built for arm
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if self.options.with_luajit and not str(self.settings.arch).startswith("arm"):
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self.requires("luajit/[~2.0.5]")
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def validate(self):
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if self.options.with_apple_system_libs and not is_apple_os(self):
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raise ConanInvalidConfiguration("with_apple_system_libs is only for Apple platforms")
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if self.options.with_apple_system_libs and self.options.default_options_of_requirements:
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raise ConanInvalidConfiguration("with_apple_system_libs and default_options_of_requirements can't be True at the same time")
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def generate(self):
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tc = CMakeToolchain(self)
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tc.variables["USING_CONAN"] = True
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tc.variables["CONAN_INSTALL_FOLDER"] = self.install_folder
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if self.settings.os == "Android":
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tc.variables["ANDROID_SYSROOT_LIB_SUBDIR"] = {
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'armv7': 'arm-linux-androideabi',
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'armv8': 'aarch64-linux-android',
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'x86': 'i686-linux-android',
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'x86_64': 'x86_64-linux-android',
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}.get(str(self.settings.arch))
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if cross_building(self) and self.settings.os == "Windows":
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tc.variables["CONAN_SYSTEM_LIBRARY_LOCATION"] = self.env["CONAN_SYSTEM_LIBRARY_LOCATION"]
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tc.generate()
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deps = CMakeDeps(self)
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if tools.get_env("GENERATE_ONLY_BUILT_CONFIG", default=False):
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deps.generate()
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return
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# allow using prebuilt deps with all configs
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# credits to https://github.com/conan-io/conan/issues/11607#issuecomment-1188500937 for the workaround
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configs = [
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"Debug",
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"MinSizeRel",
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"Release",
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"RelWithDebInfo",
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]
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for config in configs:
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print(f"generating CMakeDeps for {config}")
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deps.configuration = config
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deps.generate()
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def imports(self):
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if is_apple_os(self):
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self.copy("*.dylib", "Frameworks", "lib")
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elif self.settings.os == "Windows":
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self.copy("*.dll", src="bin/archdatadir/plugins/platforms", dst="platforms")
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self.copy("*.dll", src="bin/archdatadir/plugins/styles", dst="styles")
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self.copy("*.dll", src="@bindirs", dst="", excludes="archdatadir/*")
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elif self.settings.os == "Android":
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self.copy("*.so", ".", "lib")
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