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9a1669b926
* stacks won't be reversed when attacked by turrets
41 lines
793 B
Plaintext
41 lines
793 B
Plaintext
//here are defs with things shot by different units - don't delete this line; format: unit_ID def_name spin_projectile
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2 PLCBOWX.DEF 0
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3 PLCBOWX.DEF 0
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8 CPRZEAX.DEF 1
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9 CPRZEAX.DEF 1
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18 PELFX.DEF 0
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19 PELFX.DEF 0
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29 CPRGRE.DEF 1
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34 PMAGEX.DEF 1
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35 PMAGEX.DEF 1
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41 CPRGTIX.DEF 0
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44 CPRGOGX.DEF 1
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45 CPRGOGX.DEF 1
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64 PLICH.DEF 0
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65 PLICH.DEF 0
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74 SMBALX.DEF 0
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75 SMBALX.DEF 0
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76 PMEDUSX.DEF 0
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77 PMEDUSX.DEF 0
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88 PORCHX.DEF 1
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89 PORCHX.DEF 1
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94 PCYCLBX.DEF 1
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95 PCYCLBX.DEF 1
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100 PPLIZAX.DEF 0
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101 PPLIZAX.DEF 0
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123 PICEE.DEF 0
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127 CPRGTIX.DEF 0
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136 SMBALX.DEF 0
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137 PLCBOWX.DEF 0
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138 PHALF.DEF 1
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145 SMCATX.DEF 1
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146 SMBALX.DEF 0
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152 SMBALX.DEF 0
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169 SMBALX.DEF 0
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170 PLCBOWX.DEF 0
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171 PLCBOWX.DEF 0
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173 CPRGRE.DEF 1
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193 SMBALX.DEF 0
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196 SMBALX.DEF 0
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-1
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