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31 lines
664 B
C++
31 lines
664 B
C++
/*
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* ICursor.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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class CAnimation;
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class IImage;
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struct SDL_Surface;
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struct SDL_Texture;
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struct SDL_Cursor;
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#include "../../lib/Point.h"
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class ICursor
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{
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public:
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virtual ~ICursor() = default;
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virtual void setImage(std::shared_ptr<IImage> image, const Point & pivotOffset) = 0;
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virtual void setCursorPosition( const Point & newPos ) = 0;
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virtual void render() = 0;
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virtual void setVisible( bool on) = 0;
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};
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