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vcmi/client/adventureMap/CAdventureOptions.cpp

62 lines
1.9 KiB
C++

/*
* CAdventureOptions.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAdventureOptions.h"
#include "CAdvMapInt.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../lobby/CCampaignInfoScreen.h"
#include "../lobby/CScenarioInfoScreen.h"
#include "../gui/CGuiHandler.h"
#include "../widgets/Buttons.h"
#include "../../CCallback.h"
#include "../../lib/StartInfo.h"
CAdventureOptions::CAdventureOptions()
: CWindowObject(PLAYER_COLORED, "ADVOPTS")
{
OBJECT_CONSTRUCTION_CAPTURING(255-DISPOSE);
viewWorld = std::make_shared<CButton>(Point(24, 23), "ADVVIEW.DEF", CButton::tooltip(), [&](){ close(); }, SDLK_v);
viewWorld->addCallback(std::bind(&CPlayerInterface::viewWorldMap, LOCPLINT));
exit = std::make_shared<CButton>(Point(204, 313), "IOK6432.DEF", CButton::tooltip(), std::bind(&CAdventureOptions::close, this), SDLK_RETURN);
exit->assignedKeys.insert(SDLK_ESCAPE);
scenInfo = std::make_shared<CButton>(Point(24, 198), "ADVINFO.DEF", CButton::tooltip(), [&](){ close(); }, SDLK_i);
scenInfo->addCallback(CAdventureOptions::showScenarioInfo);
puzzle = std::make_shared<CButton>(Point(24, 81), "ADVPUZ.DEF", CButton::tooltip(), [&](){ close(); }, SDLK_p);
puzzle->addCallback(std::bind(&CPlayerInterface::showPuzzleMap, LOCPLINT));
dig = std::make_shared<CButton>(Point(24, 139), "ADVDIG.DEF", CButton::tooltip(), [&](){ close(); }, SDLK_d);
if(const CGHeroInstance *h = adventureInt->curHero())
dig->addCallback(std::bind(&CPlayerInterface::tryDiggging, LOCPLINT, h));
else
dig->block(true);
}
void CAdventureOptions::showScenarioInfo()
{
if(LOCPLINT->cb->getStartInfo()->campState)
{
GH.pushIntT<CCampaignInfoScreen>();
}
else
{
GH.pushIntT<CScenarioInfoScreen>();
}
}