.. |
artifact.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
bonus.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
creature.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
faction.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
hero.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
heroClass.json
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- Implemented "mapObject" entry for hero classes
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2014-06-16 19:27:26 +03:00 |
mapHeader.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
mod.json
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reworked mod loading to follow standard approach
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2017-09-03 23:49:36 +12:00 |
object.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
objectTemplate.json
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Introduce configuration option for editor animation of map object and setup it for hero classes.
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2015-06-10 14:21:33 +03:00 |
objectType.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
settings.json
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VCAI performance improvements
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2019-01-17 10:50:56 +03:00 |
skill.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
spell.json
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allow json schema references to use relative file path
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2018-10-30 22:30:56 +01:00 |
template.json
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- Use straight paths for some connections
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2015-06-02 16:40:32 +02:00 |
townBuilding.json
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Feature: Mods system improvement, Part III. Bunusing buildings customization.
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2021-01-14 01:02:13 +03:00 |
townSiege.json
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- catapult attacks should be identical to H3
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2013-08-06 11:20:28 +00:00 |
townStructure.json
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More string ID's for buildings:
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2013-12-04 10:36:39 +00:00 |