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42 lines
1.1 KiB
C++
42 lines
1.1 KiB
C++
/*
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* ArtifactsUIController.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../lib/constants/EntityIdentifiers.h"
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#include "../lib/networkPacks/ArtifactLocation.h"
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VCMI_LIB_NAMESPACE_BEGIN
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class CGHeroInstance;
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VCMI_LIB_NAMESPACE_END
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class ArtifactsUIController
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{
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size_t numOfMovedArts;
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size_t numOfArtsAskAssembleSession;
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std::set<ArtifactID> ignoredArtifacts;
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boost::mutex askAssembleArtifactMutex;
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public:
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ArtifactsUIController();
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bool askToAssemble(const ArtifactLocation & al, const bool onlyEquipped = false, const bool checkIgnored = false);
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bool askToAssemble(const CGHeroInstance * hero, const ArtifactPosition & slot, const bool onlyEquipped = false,
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const bool checkIgnored = false);
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bool askToDisassemble(const CGHeroInstance * hero, const ArtifactPosition & slot);
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void artifactRemoved();
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void artifactMoved();
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void bulkArtMovementStart(size_t totalNumOfArts, size_t possibleAssemblyNumOfArts);
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void artifactAssembled();
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void artifactDisassembled();
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};
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