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vcmi/client/renderSDL/RenderHandler.h

26 lines
708 B
C++

/*
* RenderHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../render/IRenderHandler.h"
class RenderHandler : public IRenderHandler
{
public:
std::shared_ptr<IImage> loadImage(const ImagePath & path) override;
std::shared_ptr<IImage> loadImage(const ImagePath & path, EImageBlitMode mode) override;
std::shared_ptr<IImage> createImage(SDL_Surface * source) override;
std::shared_ptr<CAnimation> loadAnimation(const AnimationPath & path) override;
std::shared_ptr<CAnimation> createAnimation() override;
};