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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/windows
2017-06-08 21:07:09 +02:00
..
CAdvmapInterface.cpp Added swipe support for non-android platforms; 2017-06-07 22:42:41 +02:00
CAdvmapInterface.h Minor: code format; 2017-06-08 21:07:09 +02:00
CCastleInterface.cpp Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
CCastleInterface.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00
CCreatureWindow.cpp Fixed CID 1375682 2017-05-28 15:06:12 +03:00
CCreatureWindow.h Commander skill description support (#266) 2017-05-26 22:58:33 +03:00
CHeroWindow.cpp cleaned up spell window creation 2016-10-16 09:27:22 +03:00
CHeroWindow.h Refactor CArtPlace + use it for commanders 2016-11-04 17:54:09 +01:00
CKingdomInterface.cpp Fix for bug #2435 2017-02-10 12:19:35 +01:00
CKingdomInterface.h Fixed a few CWE-457 2016-11-27 18:17:20 +03:00
CQuestLog.cpp cleanup 2016-10-16 03:52:11 +03:00
CQuestLog.h Refactoring: always use std prefix for shared_ptr, unique_ptr and make_shared 2015-12-29 05:43:33 +03:00
CSpellWindow.cpp get rid of CBattleInfoCallback::battleCanCastThisSpell 2017-06-05 23:46:55 +03:00
CSpellWindow.h use CLabel in SpellArea 2016-10-17 05:05:48 +03:00
CTradeWindow.cpp [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
CTradeWindow.h [Refactoring] Unified SetResources NetPack API. 2016-11-26 15:14:43 +03:00
CWindowObject.cpp Client: implement spectator mode via command-line options 2017-06-06 07:30:16 +03:00
CWindowObject.h cleanup 2016-10-16 04:23:38 +03:00
GUIClasses.cpp Unified war machine mechanics. 2017-06-06 19:18:26 +03:00
GUIClasses.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00
InfoWindows.cpp Client: implement spectator mode via command-line options 2017-06-06 07:30:16 +03:00
InfoWindows.h Fixed a few CWE-457 2016-11-27 19:00:16 +03:00