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games
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vcmi
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2025-11-23 22:37:55 +02:00
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870e90b4d56f54648e45c8abed0350341c519013
vcmi
/
server
/
processors
History
Laserlicht
8ef97abc7d
replace hardcoded
2025-09-16 10:34:38 +02:00
..
HeroPoolProcessor.cpp
Split MapDefines file on .h per class basis
2025-07-07 18:16:42 +03:00
HeroPoolProcessor.h
GameRandomizer is now in lib, add implementation
2025-05-19 18:51:42 +03:00
NewTurnProcessor.cpp
introduce toResourceType
2025-09-15 00:08:18 +02:00
NewTurnProcessor.h
Growth of town garrison in neutral towns now uses H3 logic
2024-08-29 15:22:31 +00:00
PlayerMessageProcessor.cpp
replace hardcoded
2025-09-16 10:34:38 +02:00
PlayerMessageProcessor.h
GameHandler now uses GameConnectionID instead of connection pointers
2025-07-19 18:04:20 +03:00
TurnOrderProcessor.cpp
Extracted interface through which GameHandler interacts with VCMIServer
2025-07-19 18:04:20 +03:00
TurnOrderProcessor.h
Remove save compatibility with 1.5.X
2025-03-18 11:35:15 +00:00