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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
vcmi/client/renderSDL
2024-09-24 10:59:35 +00:00
..
CBitmapFont.cpp Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CBitmapFont.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CTrueTypeFont.cpp Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CTrueTypeFont.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
CursorHardware.cpp Fix cursor scaling 2024-08-17 15:25:26 +00:00
CursorHardware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
CursorSoftware.cpp Fix cursor scaling 2024-08-17 15:25:26 +00:00
CursorSoftware.h Reduce direct access to CAnimation, removed various caching schemes 2024-07-19 10:08:50 +00:00
FontChain.cpp Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
FontChain.h Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
ImageScaled.cpp Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
ImageScaled.h Clean up scaling code, implemented image size optimization 2024-08-17 15:25:26 +00:00
RenderHandler.cpp Proper support for usage of multiple fonts in a chain 2024-09-24 10:59:35 +00:00
RenderHandler.h Moved fonts handling from Graphics to RenderHandler class 2024-09-23 15:43:11 +00:00
ScreenHandler.cpp Set no filtering by default for now 2024-08-17 19:11:30 +00:00
ScreenHandler.h Implement selection of upscaling filter in launcher 2024-08-17 15:25:26 +00:00
SDL_Extensions.cpp Bitmap fonts now use nearest neighbour scaling instead of xbrz 2024-09-02 21:31:01 +00:00
SDL_Extensions.h Bitmap fonts now use nearest neighbour scaling instead of xbrz 2024-09-02 21:31:01 +00:00
SDL_PixelAccess.h Remove no longer needed code 2024-07-19 10:08:50 +00:00
SDLImage.cpp Fix creatures with non-cyan background in battle when xbrz is not in use 2024-09-17 14:48:28 +00:00
SDLImage.h Implemented generation of player-colored version of DiBoxBck 2024-09-12 21:22:41 +00:00
SDLImageLoader.cpp Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
SDLImageLoader.h Rename IConstImage to more clear ISharedImage 2024-08-17 15:25:26 +00:00
SDLRWwrapper.cpp Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
SDLRWwrapper.h