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vcmi/mapeditor/inspector/townbuildingswidget.h
2024-08-01 23:31:06 +02:00

86 lines
2.3 KiB
C++

/*
* townbuildingswidget.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../StdInc.h"
#include <QDialog>
#include "../lib/mapObjects/CGTownInstance.h"
namespace Ui {
class TownBuildingsWidget;
}
std::string defaultBuildingIdConversion(BuildingID bId);
QStandardItem * getBuildingParentFromTreeModel(const CBuilding * building, const QStandardItemModel & model);
QVariantList getBuildingVariantsFromModel(const QStandardItemModel & model, int modelColumn, Qt::CheckState checkState);
class TownBuildingsWidget : public QDialog
{
Q_OBJECT
QStandardItem * addBuilding(const CTown & ctown, int bId, std::set<si32> & remaining);
public:
enum Column
{
TYPE, ENABLED, BUILT
};
explicit TownBuildingsWidget(CGTownInstance &, QWidget *parent = nullptr);
~TownBuildingsWidget();
void addBuildings(const CTown & ctown);
std::set<BuildingID> getForbiddenBuildings();
std::set<BuildingID> getBuiltBuildings();
private slots:
void on_treeView_expanded(const QModelIndex &index);
void on_treeView_collapsed(const QModelIndex &index);
void on_buildAll_clicked();
void on_demolishAll_clicked();
void on_enableAll_clicked();
void on_disableAll_clicked();
void onItemChanged(const QStandardItem * item);
private:
std::set<BuildingID> getBuildingsFromModel(int modelColumn, Qt::CheckState checkState);
void setRowColumnCheckState(const QStandardItem * item, Column column, Qt::CheckState checkState);
void setAllRowsColumnCheckState(Column column, Qt::CheckState checkState);
Ui::TownBuildingsWidget *ui;
CGTownInstance & town;
mutable QStandardItemModel model;
};
class TownBuildingsDelegate : public QStyledItemDelegate
{
Q_OBJECT
public:
using QStyledItemDelegate::QStyledItemDelegate;
TownBuildingsDelegate(CGTownInstance &);
QWidget * createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const override;
void setEditorData(QWidget *editor, const QModelIndex &index) const override;
void setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const override;
private:
CGTownInstance & town;
//std::set<BuildingID>
};