mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
8824f5e2d5
- creatures configs moved into confg/creatures files, similar to factions. - creatures ID's use same camelCase format as the rest of the game
292 lines
5.7 KiB
JSON
292 lines
5.7 KiB
JSON
{
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"centaur" :
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{
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"id": 14,
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"level": 1,
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"faction": "rampart",
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"upgrades": ["centaurCaptain"],
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"graphics" :
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{
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"animation": "CCENTR.DEF"
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},
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"sound" :
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{
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"attack": "CNTRATTK.wav",
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"defend": "CNTRDFND.wav",
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"killed": "CNTRKILL.wav",
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"move": "CNTRMOVE.wav",
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"shoot": "CNTRSHOT.wav",
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"wince": "CNTRWNCE.wav"
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}
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},
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"centaurCaptain" :
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{
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"id": 15,
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"level": 1,
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"faction": "rampart",
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"graphics" :
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{
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"animation": "CECENT.DEF"
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},
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"sound" :
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{
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"attack": "ECNTATTK.wav",
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"defend": "ECNTDFND.wav",
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"killed": "ECNTKILL.wav",
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"move": "ECNTMOVE.wav",
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"wince": "ECNTWNCE.wav"
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}
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},
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"dwarf" :
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{
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"id": 16,
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"level": 2,
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"faction": "rampart",
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"abilities": [ [ "MAGIC_RESISTANCE", 20, 0, 0 ] ], //dwarf's magic resistance 20%
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"upgrades": ["battleDwarf"],
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"graphics" :
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{
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"animation": "CDWARF.DEF"
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},
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"sound" :
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{
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"attack": "DWRFATTK.wav",
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"defend": "DWRFDFND.wav",
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"killed": "DWRFKILL.wav",
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"move": "DWRFMOVE.wav",
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"wince": "DWRFWNCE.wav"
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}
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},
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"battleDwarf" :
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{
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"id": 17,
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"level": 2,
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"faction": "rampart",
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"abilities": [ [ "MAGIC_RESISTANCE", 40, 0, 0 ] ], //battle dwarf's magic resistance 40%
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"graphics" :
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{
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"animation": "CBDWAR.DEF"
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},
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"sound" :
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{
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"attack": "BDRFATTK.wav",
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"defend": "BDRFDFND.wav",
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"killed": "BDRFKILL.wav",
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"move": "BDRFMOVE.wav",
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"wince": "BDRFWNCE.wav"
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}
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},
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"woodElf" :
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{
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"id": 18,
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"level": 3,
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"faction": "rampart",
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"upgrades": ["grandElf"],
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"graphics" :
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{
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"animation": "CELF.DEF",
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"missile" :
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{
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"projectile": "PELFX.DEF",
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"spinning": false
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}
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},
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"sound" :
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{
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"attack": "WELFATTK.wav",
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"defend": "WELFDFND.wav",
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"killed": "WELFKILL.wav",
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"move": "WELFMOVE.wav",
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"shoot": "WELFSHOT.wav",
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"wince": "WELFWNCE.wav"
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}
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},
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"grandElf" :
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{
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"id": 19,
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"level": 3,
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"faction": "rampart",
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"graphics" :
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{
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"animation": "CGRELF.DEF",
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"missile" :
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{
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"projectile": "PELFX.DEF",
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"spinning": false
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}
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},
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"sound" :
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{
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"attack": "GELFATTK.wav",
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"defend": "GELFDFND.wav",
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"killed": "GELFKILL.wav",
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"move": "GELFMOVE.wav",
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"shoot": "GELFSHOT.wav",
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"wince": "GELFWNCE.wav"
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}
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},
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"pegasus" :
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{
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"id": 20,
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"level": 4,
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"faction": "rampart",
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"abilities": [ [ "CHANGES_SPELL_COST_FOR_ENEMY", 2, 0, 0 ] ], //pegasus makes spell cost higher for enemy mage
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"upgrades": ["silverPegasus"],
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"graphics" :
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{
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"animation": "CPEGAS.DEF"
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},
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"sound" :
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{
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"attack": "PEGAATTK.wav",
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"defend": "PEGADFND.wav",
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"killed": "PEGAKILL.wav",
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"move": "PEGAMOVE.wav",
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"wince": "PEGAWNCE.wav"
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}
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},
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"silverPegasus" :
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{
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"id": 21,
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"level": 4,
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"faction": "rampart",
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"abilities": [ [ "CHANGES_SPELL_COST_FOR_ENEMY", 2, 0, 0 ] ], //silver pegasus makes spell cost higher for enemy mage
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"graphics" :
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{
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"animation": "CAPEGS.DEF"
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},
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"sound" :
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{
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"attack": "APEGATTK.wav",
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"defend": "APEGDFND.wav",
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"killed": "APEGKILL.wav",
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"move": "APEGMOVE.wav",
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"wince": "APEGWNCE.wav"
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}
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},
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"dendroidGuard" :
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{
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"id": 22,
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"level": 5,
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"faction": "rampart",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 72, 0 ] ], //dendroids cast bind
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"upgrades": ["dendroidSoldier"],
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"graphics" :
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{
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"animation": "CTREE.DEF"
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},
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"sound" :
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{
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"attack": "TREEATTK.wav",
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"defend": "TREEDFND.wav",
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"killed": "TREEKILL.wav",
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"move": "TREEMOVE.wav",
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"wince": "TREEWNCE.wav"
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}
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},
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"dendroidSoldier" :
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{
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"id": 23,
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"level": 5,
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"faction": "rampart",
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"abilities": [ [ "SPELL_AFTER_ATTACK", 100, 72, 0 ] ], //dendroid guards cast bind
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"graphics" :
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{
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"animation": "CBTREE.DEF"
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},
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"sound" :
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{
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"attack": "BTREATTK.wav",
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"defend": "BTREDFND.wav",
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"killed": "BTREKILL.wav",
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"move": "BTREMOVE.wav",
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"wince": "BTREWNCE.wav"
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}
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},
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"unicorn" :
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{
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"id": 24,
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"level": 6,
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"faction": "rampart",
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"abilities": [ [ "SPELL_RESISTANCE_AURA", 0, 55, 0 ], //unicorn
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[ "SPELL_AFTER_ATTACK", 20, 62, 0 ] ], //unicorns cast blind with 20% probability
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"upgrades": ["warUnicorn"],
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"graphics" :
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{
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"animation": "CUNICO.DEF"
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},
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"sound" :
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{
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"attack": "UNICATTK.wav",
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"defend": "UNICDFND.wav",
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"killed": "UNICKILL.wav",
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"move": "UNICMOVE.wav",
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"wince": "UNICWNCE.wav"
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}
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},
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"warUnicorn" :
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{
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"id": 25,
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"level": 6,
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"faction": "rampart",
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"abilities": [ [ "SPELL_RESISTANCE_AURA", 20, 55, 0 ], //war unicorn
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[ "SPELL_AFTER_ATTACK", 20, 62, 0 ] ], //war unicorns cast blind with 20% probability
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"graphics" :
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{
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"animation": "CWUNIC.DEF"
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},
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"sound" :
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{
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"attack": "WUNCATTK.wav",
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"defend": "WUNCDFND.wav",
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"killed": "WUNCKILL.wav",
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"move": "WUNCMOVE.wav",
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"shoot": "WUNCSHOT.wav",
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"wince": "WUNCWNCE.wav"
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}
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},
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"greenDragon" :
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{
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"id": 26,
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"level": 7,
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"faction": "rampart",
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"abilities": [ [ "DRAGON_NATURE", 0, 0, 0 ], //green dragon is a dragon
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[ "TWO_HEX_ATTACK_BREATH", 0, 0, 0 ], //green dragon's breath
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[ "LEVEL_SPELL_IMMUNITY", 3, 0, 0 ] ], //green dragon's spell immunity
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"upgrades": ["goldDragon"],
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"graphics" :
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{
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"animation": "CGDRAG.DEF"
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},
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"sound" :
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{
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"attack": "GRDRATTK.wav",
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"defend": "GRDRDFND.wav",
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"killed": "GRDRKILL.wav",
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"move": "GRDRMOVE.wav",
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"wince": "GRDRWNCE.wav"
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}
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},
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"goldDragon" :
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{
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"id": 27,
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"level": 7,
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"faction": "rampart",
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"abilities": [ [ "DRAGON_NATURE", 0, 0, 0 ], //gold dragon is a dragon
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[ "TWO_HEX_ATTACK_BREATH", 0, 0, 0 ], //gold dragon's breath
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[ "LEVEL_SPELL_IMMUNITY", 4, 0, 0 ] ], //gold dragon's spell immunity
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"graphics" :
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{
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"animation": "CDDRAG.DEF"
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},
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"sound" :
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{
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"attack": "GODRATTK.wav",
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"defend": "GODRDFND.wav",
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"killed": "GODRKILL.wav",
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"move": "GODRMOVE.wav",
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"wince": "GODRWNCE.wav"
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}
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}
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}
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