mirror of
https://github.com/vcmi/vcmi.git
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207 lines
5.7 KiB
C++
207 lines
5.7 KiB
C++
/*
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* CMapOverview.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CMapOverview.h"
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#include "../lobby/SelectionTab.h"
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#include <vstd/DateUtils.h>
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#include "../gui/CGuiHandler.h"
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#include "../gui/WindowHandler.h"
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#include "../widgets/CComponent.h"
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#include "../widgets/MiscWidgets.h"
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#include "../widgets/TextControls.h"
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#include "../windows/GUIClasses.h"
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#include "../windows/InfoWindows.h"
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#include "../render/CAnimation.h"
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#include "../render/Canvas.h"
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#include "../render/IImage.h"
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#include "../render/IRenderHandler.h"
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#include "../render/Graphics.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/campaign/CampaignState.h"
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#include "../../lib/mapping/CMap.h"
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#include "../../lib/mapping/CMapService.h"
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#include "../../lib/mapping/CMapInfo.h"
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#include "../../lib/mapping/CMapHeader.h"
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#include "../../lib/mapping/MapFormat.h"
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#include "../../lib/TerrainHandler.h"
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#include "../../lib/filesystem/Filesystem.h"
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#include "../../lib/serializer/BinaryDeserializer.h"
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#include "../../lib/StartInfo.h"
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#include "../../lib/rmg/CMapGenOptions.h"
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CMapOverview::CMapOverview(std::string mapName, std::string fileName, std::string date, ResourcePath resource, ESelectionScreen tabType)
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: CWindowObject(BORDERED | RCLICK_POPUP), resource(resource), mapName(mapName), fileName(fileName), date(date), tabType(tabType)
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{
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OBJ_CONSTRUCTION_CAPTURING_ALL_NO_DISPOSE;
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widget = std::make_shared<CMapOverviewWidget>(*this);
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updateShadow();
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center(GH.getCursorPosition()); //center on mouse
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#ifdef VCMI_MOBILE
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moveBy({0, -pos.h / 2});
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#endif
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fitToScreen(10);
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}
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Canvas CMapOverviewWidget::createMinimapForLayer(std::unique_ptr<CMap> & map, int layer) const
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{
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Canvas canvas = Canvas(Point(map->width, map->height));
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for (int y = 0; y < map->height; ++y)
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for (int x = 0; x < map->width; ++x)
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{
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TerrainTile & tile = map->getTile(int3(x, y, layer));
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ColorRGBA color = tile.terType->minimapUnblocked;
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if (tile.blocked && (!tile.visitable))
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color = tile.terType->minimapBlocked;
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if(drawPlayerElements)
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// if object at tile is owned - it will be colored as its owner
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for (const CGObjectInstance *obj : tile.blockingObjects)
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{
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PlayerColor player = obj->getOwner();
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if(player == PlayerColor::NEUTRAL)
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{
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color = graphics->neutralColor;
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break;
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}
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if (player.isValidPlayer())
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{
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color = graphics->playerColors[player.getNum()];
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break;
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}
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}
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canvas.drawPoint(Point(x, y), color);
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}
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return canvas;
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}
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std::vector<Canvas> CMapOverviewWidget::createMinimaps(ResourcePath resource) const
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{
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std::vector<Canvas> ret = std::vector<Canvas>();
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CMapService mapService;
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std::unique_ptr<CMap> map;
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try
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{
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map = mapService.loadMap(resource);
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}
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catch (const std::exception & e)
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{
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logGlobal->warn("Failed to generate map preview! %s", e.what());
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return ret;
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}
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return createMinimaps(map);
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}
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std::vector<Canvas> CMapOverviewWidget::createMinimaps(std::unique_ptr<CMap> & map) const
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{
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std::vector<Canvas> ret = std::vector<Canvas>();
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for(int i = 0; i < (map->twoLevel ? 2 : 1); i++)
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ret.push_back(createMinimapForLayer(map, i));
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return ret;
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}
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std::shared_ptr<CPicture> CMapOverviewWidget::buildDrawMinimap(const JsonNode & config) const
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{
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logGlobal->debug("Building widget drawMinimap");
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auto rect = readRect(config["rect"]);
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auto id = config["id"].Integer();
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if(id >= minimaps.size())
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return nullptr;
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Canvas canvasScaled = Canvas(Point(rect.w, rect.h));
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canvasScaled.drawScaled(minimaps[id], Point(0, 0), Point(rect.w, rect.h));
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std::shared_ptr<IImage> img = GH.renderHandler().createImage(canvasScaled.getInternalSurface());
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return std::make_shared<CPicture>(img, Point(rect.x, rect.y));
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}
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CMapOverviewWidget::CMapOverviewWidget(CMapOverview& parent):
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InterfaceObjectConfigurable(), p(parent)
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{
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drawPlayerElements = p.tabType == ESelectionScreen::newGame;
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const JsonNode config(JsonPath::builtin("config/widgets/mapOverview.json"));
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if(settings["lobby"]["mapPreview"].Bool())
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{
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ResourcePath res = ResourcePath(p.resource.getName(), EResType::MAP);
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std::unique_ptr<CMap> campaignMap = nullptr;
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if(p.tabType != ESelectionScreen::newGame && config["variables"]["mapPreviewForSaves"].Bool())
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{
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CLoadFile lf(*CResourceHandler::get()->getResourceName(ResourcePath(p.resource.getName(), EResType::SAVEGAME)), MINIMAL_SERIALIZATION_VERSION);
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lf.checkMagicBytes(SAVEGAME_MAGIC);
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std::unique_ptr<CMapHeader> mapHeader = std::make_unique<CMapHeader>();
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StartInfo * startInfo;
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lf >> *(mapHeader) >> startInfo;
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if(startInfo->campState)
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campaignMap = startInfo->campState->getMap(*startInfo->campState->currentScenario());
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res = ResourcePath(startInfo->fileURI, EResType::MAP);
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}
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if(!campaignMap)
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minimaps = createMinimaps(res);
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else
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minimaps = createMinimaps(campaignMap);
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}
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REGISTER_BUILDER("drawMinimap", &CMapOverviewWidget::buildDrawMinimap);
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build(config);
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if(auto w = widget<CFilledTexture>("background"))
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{
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p.pos = w->pos;
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}
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if(auto w = widget<CTextBox>("fileName"))
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{
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w->setText(p.fileName);
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}
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if(auto w = widget<CLabel>("mapName"))
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{
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w->setText(p.mapName);
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}
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if(auto w = widget<CLabel>("date"))
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{
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if(p.date.empty())
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{
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std::time_t time = boost::filesystem::last_write_time(*CResourceHandler::get()->getResourceName(ResourcePath(p.resource.getName(), EResType::MAP)));
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w->setText(vstd::getFormattedDateTime(time));
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}
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else
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w->setText(p.date);
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}
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if(auto w = widget<CLabel>("noUnderground"))
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{
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if(minimaps.size() == 0)
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w->setText("");
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}
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}
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