mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-12 10:03:53 +02:00
58bb2b58e3
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
364 lines
11 KiB
C++
364 lines
11 KiB
C++
/*
|
|
* townbuildingswidget.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
#include "townbuildingswidget.h"
|
|
#include "ui_townbuildingswidget.h"
|
|
#include "mapeditorroles.h"
|
|
#include "../lib/entities/building/CBuilding.h"
|
|
#include "../lib/entities/faction/CTownHandler.h"
|
|
#include "../lib/texts/CGeneralTextHandler.h"
|
|
|
|
std::string defaultBuildingIdConversion(BuildingID bId)
|
|
{
|
|
switch(bId)
|
|
{
|
|
case BuildingID::DEFAULT: return "DEFAULT";
|
|
case BuildingID::MAGES_GUILD_1: return "MAGES_GUILD_1";
|
|
case BuildingID::MAGES_GUILD_2: return "MAGES_GUILD_2";
|
|
case BuildingID::MAGES_GUILD_3: return "MAGES_GUILD_3";
|
|
case BuildingID::MAGES_GUILD_4: return "MAGES_GUILD_4";
|
|
case BuildingID::MAGES_GUILD_5: return "MAGES_GUILD_5";
|
|
case BuildingID::TAVERN: return "TAVERN";
|
|
case BuildingID::SHIPYARD: return "SHIPYARD";
|
|
case BuildingID::FORT: return "FORT";
|
|
case BuildingID::CITADEL: return "CITADEL";
|
|
case BuildingID::CASTLE: return "CASTLE";
|
|
case BuildingID::VILLAGE_HALL: return "VILLAGE_HALL";
|
|
case BuildingID::TOWN_HALL: return "TOWN_HALL";
|
|
case BuildingID::CITY_HALL: return "CITY_HALL";
|
|
case BuildingID::CAPITOL: return "CAPITOL";
|
|
case BuildingID::MARKETPLACE: return "MARKETPLACE";
|
|
case BuildingID::RESOURCE_SILO: return "RESOURCE_SILO";
|
|
case BuildingID::BLACKSMITH: return "BLACKSMITH";
|
|
case BuildingID::SPECIAL_1: return "SPECIAL_1";
|
|
case BuildingID::SPECIAL_2: return "SPECIAL_2";
|
|
case BuildingID::SPECIAL_3: return "SPECIAL_3";
|
|
case BuildingID::SPECIAL_4: return "SPECIAL_4";
|
|
case BuildingID::HORDE_1: return "HORDE_1";
|
|
case BuildingID::HORDE_1_UPGR: return "HORDE_1_UPGR";
|
|
case BuildingID::HORDE_2: return "HORDE_2";
|
|
case BuildingID::HORDE_2_UPGR: return "HORDE_2_UPGR";
|
|
case BuildingID::SHIP: return "SHIP";
|
|
case BuildingID::GRAIL: return "GRAIL";
|
|
case BuildingID::EXTRA_TOWN_HALL: return "EXTRA_TOWN_HALL";
|
|
case BuildingID::EXTRA_CITY_HALL: return "EXTRA_CITY_HALL";
|
|
case BuildingID::EXTRA_CAPITOL: return "EXTRA_CAPITOL";
|
|
case BuildingID::DWELL_LVL_1: return "DWELL_LVL_1";
|
|
case BuildingID::DWELL_LVL_2: return "DWELL_LVL_2";
|
|
case BuildingID::DWELL_LVL_3: return "DWELL_LVL_3";
|
|
case BuildingID::DWELL_LVL_4: return "DWELL_LVL_4";
|
|
case BuildingID::DWELL_LVL_5: return "DWELL_LVL_5";
|
|
case BuildingID::DWELL_LVL_6: return "DWELL_LVL_6";
|
|
case BuildingID::DWELL_LVL_7: return "DWELL_LVL_7";
|
|
case BuildingID::DWELL_LVL_8: return "DWELL_LVL_8";
|
|
case BuildingID::DWELL_LVL_1_UP: return "DWELL_LVL_1_UP";
|
|
case BuildingID::DWELL_LVL_2_UP: return "DWELL_LVL_2_UP";
|
|
case BuildingID::DWELL_LVL_3_UP: return "DWELL_LVL_3_UP";
|
|
case BuildingID::DWELL_LVL_4_UP: return "DWELL_LVL_4_UP";
|
|
case BuildingID::DWELL_LVL_5_UP: return "DWELL_LVL_5_UP";
|
|
case BuildingID::DWELL_LVL_6_UP: return "DWELL_LVL_6_UP";
|
|
case BuildingID::DWELL_LVL_7_UP: return "DWELL_LVL_7_UP";
|
|
case BuildingID::DWELL_LVL_8_UP: return "DWELL_LVL_8_UP";
|
|
default:
|
|
return "UNKNOWN";
|
|
}
|
|
}
|
|
|
|
QStandardItem * getBuildingParentFromTreeModel(const CBuilding * building, const QStandardItemModel & model)
|
|
{
|
|
QStandardItem * parent = nullptr;
|
|
std::vector<QModelIndex> stack(1);
|
|
do
|
|
{
|
|
auto pindex = stack.back();
|
|
stack.pop_back();
|
|
auto rowCount = model.rowCount(pindex);
|
|
for (int i = 0; i < rowCount; ++i)
|
|
{
|
|
QModelIndex index = model.index(i, 0, pindex);
|
|
if (building->upgrade.getNum() == model.itemFromIndex(index)->data(MapEditorRoles::BuildingIDRole).toInt())
|
|
{
|
|
parent = model.itemFromIndex(index);
|
|
break;
|
|
}
|
|
if (model.hasChildren(index))
|
|
stack.push_back(index);
|
|
}
|
|
} while(!parent && !stack.empty());
|
|
return parent;
|
|
}
|
|
|
|
QVariantList getBuildingVariantsFromModel(const QStandardItemModel & model, int modelColumn, Qt::CheckState checkState)
|
|
{
|
|
QVariantList result;
|
|
std::vector<QModelIndex> stack(1);
|
|
do
|
|
{
|
|
auto pindex = stack.back();
|
|
stack.pop_back();
|
|
auto rowCount = model.rowCount(pindex);
|
|
for (int i = 0; i < rowCount; ++i)
|
|
{
|
|
QModelIndex index = model.index(i, modelColumn, pindex);
|
|
auto * item = model.itemFromIndex(index);
|
|
if(item && item->checkState() == checkState)
|
|
result.push_back(item->data(MapEditorRoles::BuildingIDRole));
|
|
index = model.index(i, 0, pindex);
|
|
if (model.hasChildren(index))
|
|
stack.push_back(index);
|
|
}
|
|
} while(!stack.empty());
|
|
|
|
return result;
|
|
}
|
|
|
|
|
|
|
|
TownBuildingsWidget::TownBuildingsWidget(CGTownInstance & t, QWidget *parent) :
|
|
town(t),
|
|
QDialog(parent),
|
|
ui(new Ui::TownBuildingsWidget)
|
|
{
|
|
ui->setupUi(this);
|
|
ui->treeView->setModel(&model);
|
|
//ui->treeView->setColumnCount(3);
|
|
model.setHorizontalHeaderLabels(QStringList() << tr("Type") << tr("Enabled") << tr("Built"));
|
|
connect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
|
|
//setAttribute(Qt::WA_DeleteOnClose);
|
|
}
|
|
|
|
TownBuildingsWidget::~TownBuildingsWidget()
|
|
{
|
|
delete ui;
|
|
}
|
|
|
|
QStandardItem * TownBuildingsWidget::addBuilding(const CTown & ctown, int bId, std::set<si32> & remaining)
|
|
{
|
|
BuildingID buildingId(bId);
|
|
const CBuilding * building = ctown.buildings.at(buildingId);
|
|
if(!building)
|
|
{
|
|
remaining.erase(bId);
|
|
return nullptr;
|
|
}
|
|
|
|
QString name = QString::fromStdString(building->getNameTranslated());
|
|
|
|
if(name.isEmpty())
|
|
name = QString::fromStdString(defaultBuildingIdConversion(buildingId));
|
|
|
|
QList<QStandardItem *> checks;
|
|
|
|
checks << new QStandardItem(name);
|
|
checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
|
|
|
|
checks << new QStandardItem;
|
|
checks.back()->setCheckable(true);
|
|
checks.back()->setCheckState(town.forbiddenBuildings.count(buildingId) ? Qt::Unchecked : Qt::Checked);
|
|
checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
|
|
|
|
checks << new QStandardItem;
|
|
checks.back()->setCheckable(true);
|
|
checks.back()->setCheckState(town.hasBuilt(buildingId) ? Qt::Checked : Qt::Unchecked);
|
|
checks.back()->setData(bId, MapEditorRoles::BuildingIDRole);
|
|
|
|
if(building->getBase() == buildingId)
|
|
{
|
|
model.appendRow(checks);
|
|
}
|
|
else
|
|
{
|
|
QStandardItem * parent = getBuildingParentFromTreeModel(building, model);
|
|
|
|
if(!parent)
|
|
parent = addBuilding(ctown, building->upgrade.getNum(), remaining);
|
|
|
|
if(!parent)
|
|
{
|
|
remaining.erase(bId);
|
|
return nullptr;
|
|
}
|
|
|
|
parent->appendRow(checks);
|
|
}
|
|
|
|
remaining.erase(bId);
|
|
return checks.front();
|
|
}
|
|
|
|
void TownBuildingsWidget::addBuildings(const CTown & ctown)
|
|
{
|
|
auto buildings = ctown.getAllBuildings();
|
|
while(!buildings.empty())
|
|
{
|
|
addBuilding(ctown, *buildings.begin(), buildings);
|
|
}
|
|
ui->treeView->resizeColumnToContents(0);
|
|
ui->treeView->resizeColumnToContents(1);
|
|
ui->treeView->resizeColumnToContents(2);
|
|
}
|
|
|
|
std::set<BuildingID> TownBuildingsWidget::getBuildingsFromModel(int modelColumn, Qt::CheckState checkState)
|
|
{
|
|
auto buildingVariants = getBuildingVariantsFromModel(model, modelColumn, checkState);
|
|
std::set<BuildingID> result;
|
|
for (const auto & buildingId : buildingVariants)
|
|
{
|
|
result.insert(buildingId.toInt());
|
|
}
|
|
return result;
|
|
}
|
|
|
|
std::set<BuildingID> TownBuildingsWidget::getForbiddenBuildings()
|
|
{
|
|
return getBuildingsFromModel(Column::ENABLED, Qt::Unchecked);
|
|
}
|
|
|
|
std::set<BuildingID> TownBuildingsWidget::getBuiltBuildings()
|
|
{
|
|
return getBuildingsFromModel(Column::BUILT, Qt::Checked);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_treeView_expanded(const QModelIndex &index)
|
|
{
|
|
ui->treeView->resizeColumnToContents(0);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_treeView_collapsed(const QModelIndex &index)
|
|
{
|
|
ui->treeView->resizeColumnToContents(0);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_buildAll_clicked()
|
|
{
|
|
setAllRowsColumnCheckState(Column::BUILT, Qt::Checked);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_demolishAll_clicked()
|
|
{
|
|
setAllRowsColumnCheckState(Column::BUILT, Qt::Unchecked);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_enableAll_clicked()
|
|
{
|
|
setAllRowsColumnCheckState(Column::ENABLED, Qt::Checked);
|
|
}
|
|
|
|
void TownBuildingsWidget::on_disableAll_clicked()
|
|
{
|
|
setAllRowsColumnCheckState(Column::ENABLED, Qt::Unchecked);
|
|
}
|
|
|
|
|
|
void TownBuildingsWidget::setRowColumnCheckState(const QStandardItem * item, Column column, Qt::CheckState checkState) {
|
|
auto sibling = item->model()->sibling(item->row(), column, item->index());
|
|
model.itemFromIndex(sibling)->setCheckState(checkState);
|
|
}
|
|
|
|
void TownBuildingsWidget::setAllRowsColumnCheckState(Column column, Qt::CheckState checkState)
|
|
{
|
|
std::vector<QModelIndex> stack(1);
|
|
do
|
|
{
|
|
auto parentIndex = stack.back();
|
|
stack.pop_back();
|
|
auto rowCount = model.rowCount(parentIndex);
|
|
for (int i = 0; i < rowCount; ++i)
|
|
{
|
|
QModelIndex index = model.index(i, column, parentIndex);
|
|
if (auto* item = model.itemFromIndex(index))
|
|
item->setCheckState(checkState);
|
|
index = model.index(i, 0, parentIndex);
|
|
if (model.hasChildren(index))
|
|
stack.push_back(index);
|
|
}
|
|
} while(!stack.empty());
|
|
}
|
|
|
|
void TownBuildingsWidget::onItemChanged(const QStandardItem * item) {
|
|
disconnect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
|
|
auto rowFirstColumnIndex = item->model()->sibling(item->row(), Column::TYPE, item->index());
|
|
QStandardItem * nextRow = model.itemFromIndex(rowFirstColumnIndex);
|
|
if (item->checkState() == Qt::Checked) {
|
|
while (nextRow) {
|
|
setRowColumnCheckState(nextRow, Column(item->column()), Qt::Checked);
|
|
if (item->column() == Column::BUILT) {
|
|
setRowColumnCheckState(nextRow, Column::ENABLED, Qt::Checked);
|
|
}
|
|
nextRow = nextRow->parent();
|
|
|
|
}
|
|
}
|
|
else if (item->checkState() == Qt::Unchecked) {
|
|
std::vector<QStandardItem*> stack;
|
|
stack.push_back(nextRow);
|
|
do
|
|
{
|
|
nextRow = stack.back();
|
|
stack.pop_back();
|
|
setRowColumnCheckState(nextRow, Column(item->column()), Qt::Unchecked);
|
|
if (item->column() == Column::ENABLED) {
|
|
setRowColumnCheckState(nextRow, Column::BUILT, Qt::Unchecked);
|
|
}
|
|
if (nextRow->hasChildren()) {
|
|
for (int i = 0; i < nextRow->rowCount(); ++i) {
|
|
stack.push_back(nextRow->child(i, Column::TYPE));
|
|
}
|
|
}
|
|
|
|
} while(!stack.empty());
|
|
}
|
|
connect(&model, &QStandardItemModel::itemChanged, this, &TownBuildingsWidget::onItemChanged);
|
|
}
|
|
|
|
TownBuildingsDelegate::TownBuildingsDelegate(CGTownInstance & t): town(t), QStyledItemDelegate()
|
|
{
|
|
}
|
|
|
|
QWidget * TownBuildingsDelegate::createEditor(QWidget *parent, const QStyleOptionViewItem &option, const QModelIndex &index) const
|
|
{
|
|
return new TownBuildingsWidget(town, parent);
|
|
}
|
|
|
|
void TownBuildingsDelegate::setEditorData(QWidget *editor, const QModelIndex &index) const
|
|
{
|
|
if(auto * ed = qobject_cast<TownBuildingsWidget *>(editor))
|
|
{
|
|
auto * ctown = town.town;
|
|
if(!ctown)
|
|
ctown = VLC->townh->randomTown;
|
|
if(!ctown)
|
|
throw std::runtime_error("No Town defined for type selected");
|
|
|
|
ed->addBuildings(*ctown);
|
|
}
|
|
else
|
|
{
|
|
QStyledItemDelegate::setEditorData(editor, index);
|
|
}
|
|
}
|
|
|
|
void TownBuildingsDelegate::setModelData(QWidget *editor, QAbstractItemModel *model, const QModelIndex &index) const
|
|
{
|
|
if(auto * ed = qobject_cast<TownBuildingsWidget *>(editor))
|
|
{
|
|
town.forbiddenBuildings = ed->getForbiddenBuildings();
|
|
town.removeAllBuildings();
|
|
for(const auto & building : ed->getBuiltBuildings())
|
|
town.addBuilding(building);
|
|
}
|
|
else
|
|
{
|
|
QStyledItemDelegate::setModelData(editor, model, index);
|
|
}
|
|
}
|
|
|
|
|