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mirror of https://github.com/vcmi/vcmi.git synced 2024-11-24 08:32:34 +02:00
vcmi/lib/JsonNode.h
Ivan Savenko 89bd7e273d - fixed #808
- Implemented Json validator and schema for buildings.json
- several fixes for Json writing
- fixed several gcc warnings
2011-10-08 16:58:25 +00:00

181 lines
4.7 KiB
C++

#pragma once
#include "../global.h"
#include <iostream>
#include <list>
#include <map>
#include <string>
#include <vector>
class JsonNode;
typedef std::map <std::string, JsonNode> JsonMap;
typedef std::vector <JsonNode> JsonVector;
class DLL_EXPORT JsonNode
{
public:
enum JsonType
{
DATA_NULL,
DATA_BOOL,
DATA_FLOAT,
DATA_STRING,
DATA_VECTOR,
DATA_STRUCT
};
private:
union JsonData
{
bool Bool;
float Float;
std::string* String;
JsonVector* Vector;
JsonMap* Struct;
};
JsonType type;
JsonData data;
public:
//Create empty node
JsonNode(JsonType Type = DATA_NULL);
//Create tree from Json-formatted input
explicit JsonNode(const char * data, size_t datasize);
//Create tree from JSON file
explicit JsonNode(std::string filename);
//Copy c-tor
JsonNode(const JsonNode &copy);
~JsonNode();
void swap(JsonNode &b);
JsonNode& operator =(JsonNode node);
//Convert node to another type. Converting to NULL will clear all data
void setType(JsonType Type);
JsonType getType() const;
bool isNull() const;
//non-const accessors, node will change type on type mismatch
bool & Bool();
float & Float();
std::string & String();
JsonVector & Vector();
JsonMap & Struct();
//const accessors, will cause assertion failure on type mismatch
const bool & Bool() const;
const float & Float() const;
const std::string & String() const;
const JsonVector & Vector() const;
const JsonMap & Struct() const;
//operator [], for structs only - get child node by name
JsonNode & operator[](std::string child);
const JsonNode & operator[](std::string child) const;
//error value for const operator[]
static const JsonNode nullNode;
};
class JsonWriter
{
//prefix for each line (tabulation)
std::string prefix;
std::ostream &out;
public:
template<typename Iterator>
void writeContainer(Iterator begin, Iterator end);
void writeEntry(JsonMap::const_iterator entry);
void writeEntry(JsonVector::const_iterator entry);
void writeString(const std::string &string);
void writeNode(const JsonNode &node);
JsonWriter(std::ostream &output, const JsonNode &node);
};
std::ostream & operator<<(std::ostream &out, const JsonNode &node);
//Tiny string class that uses const char* as data for speed, members are private
//for ease of debugging and some compatibility with std::string
class constString
{
const char *data;
const size_t datasize;
public:
constString(const char * inputString, size_t stringSize):
data(inputString),
datasize(stringSize)
{
}
inline size_t size() const
{
return datasize;
};
inline const char& operator[] (size_t position)
{
assert (position < datasize);
return data[position];
}
};
//Internal class for string -> JsonNode conversion
class JsonParser
{
std::string errors; // Contains description of all encountered errors
constString input; // Input data
unsigned int lineCount; // Currently parsed line, starting from 1
size_t lineStart; // Position of current line start
size_t pos; // Current position of parser
//Helpers
bool extractEscaping(std::string &str);
bool extractLiteral(const std::string &literal);
bool extractString(std::string &string);
bool extractWhitespace(bool verbose = true);
bool extractSeparator();
bool extractElement(JsonNode &node, char terminator);
//Methods for extracting JSON data
bool extractArray(JsonNode &node);
bool extractFalse(JsonNode &node);
bool extractFloat(JsonNode &node);
bool extractNull(JsonNode &node);
bool extractString(JsonNode &node);
bool extractStruct(JsonNode &node);
bool extractTrue(JsonNode &node);
bool extractValue(JsonNode &node);
//Add error\warning message to list
bool error(const std::string &message, bool warning=false);
public:
JsonParser(const char * inputString, size_t stringSize, JsonNode &root);
};
//Internal class for Json validation, used automaticaly in JsonNode constructor. Behaviour:
// - "schema" entry from root node is used for validation and will be removed
// - any missing entries will be replaced with default value from schema (if present)
// - if entry uses different type than defined in schema it will be removed
// - entries nod described in schema will be kept unchanged
class JsonValidator
{
std::string errors; // Contains description of all encountered errors
std::list<std::string> currentPath; // path from root node to current one
bool validateType(JsonNode &node, const JsonNode &schema, JsonNode::JsonType type);
bool validateSchema(JsonNode::JsonType &type, const JsonNode &schema);
bool validateNode(JsonNode &node, const JsonNode &schema, const std::string &name);
bool validateItems(JsonNode &node, const JsonNode &schema);
bool validateProperties(JsonNode &node, const JsonNode &schema);
bool addMessage(const std::string &message);
public:
JsonValidator(JsonNode &root);
};