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vcmi/AI/VCAI/AIhelper.cpp
2018-07-27 09:22:07 +02:00

90 lines
1.6 KiB
C++

/*
* AIhelper.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "AIhelper.h"
#include "ResourceManager.h"
boost::thread_specific_ptr<AIhelper> ah;
AIhelper::AIhelper()
{
resourceManager.reset(new ResourceManager());
}
AIhelper::~AIhelper()
{
}
bool AIhelper::notifyGoalCompleted(Goals::TSubgoal goal)
{
return resourceManager->notifyGoalCompleted(goal);
}
void AIhelper::setCB(CPlayerSpecificInfoCallback * CB)
{
resourceManager->setCB(CB);
}
void AIhelper::setAI(VCAI * AI)
{
resourceManager->setAI(AI);
}
Goals::TSubgoal AIhelper::whatToDo(TResources & res, Goals::TSubgoal goal)
{
return resourceManager->whatToDo(res, goal);
}
Goals::TSubgoal AIhelper::whatToDo() const
{
return resourceManager->whatToDo();
}
bool AIhelper::containsObjective(Goals::TSubgoal goal) const
{
return resourceManager->containsObjective(goal);
}
bool AIhelper::hasTasksLeft() const
{
return resourceManager->hasTasksLeft();
}
bool AIhelper::canAfford(const TResources & cost) const
{
return resourceManager->canAfford(cost);
}
TResources AIhelper::reservedResources() const
{
return resourceManager->reservedResources();
}
TResources AIhelper::freeResources() const
{
return resourceManager->freeResources();
}
TResource AIhelper::freeGold() const
{
return resourceManager->freeGold();
}
TResources AIhelper::allResources() const
{
return resourceManager->allResources();
}
TResource AIhelper::allGold() const
{
return resourceManager->allGold();
}