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BattleActionsController.cpp
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
BattleActionsController.h
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Applied suggestions from review
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2022-12-13 13:58:16 +02:00 |
BattleAnimationClasses.cpp
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
BattleAnimationClasses.h
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
BattleConstants.h
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
BattleEffectsController.cpp
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Color muxer effects can now be (partially) configured by user.
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2022-12-21 23:29:56 +02:00 |
BattleEffectsController.h
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Color muxer effects can now be (partially) configured by user.
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2022-12-21 23:29:56 +02:00 |
BattleFieldController.cpp
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleFieldController.h
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleInterface.cpp
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
BattleInterface.h
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
BattleInterfaceClasses.cpp
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
BattleInterfaceClasses.h
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleObstacleController.cpp
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleObstacleController.h
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleProjectileController.cpp
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Implemented Bloodlust & Petrification effect
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2022-12-15 23:24:03 +02:00 |
BattleProjectileController.h
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Implemented Bloodlust & Petrification effect
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2022-12-15 23:24:03 +02:00 |
BattleRenderer.cpp
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
BattleRenderer.h
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Multiple fixes & improvements to animation ordering
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2022-12-13 21:31:49 +02:00 |
BattleSiegeController.cpp
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Moved all GUI handling from BattleInterface to BattleControlPanel
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2022-12-21 17:02:53 +02:00 |
BattleSiegeController.h
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Applied suggestions from review
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2022-12-13 13:58:16 +02:00 |
BattleStacksController.cpp
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Spells can now define color muxer effect (e.g. Bloodlust & Petrify)
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2022-12-22 00:25:35 +02:00 |
BattleStacksController.h
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Implemented teleportation animation effect
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2022-12-18 18:26:43 +02:00 |
BattleWindow.cpp
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
BattleWindow.h
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Fix battle shutdown
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2022-12-21 18:04:19 +02:00 |
CreatureAnimation.cpp
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |
CreatureAnimation.h
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ECreatureAnimType enum -> enum class
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2022-12-22 01:04:58 +02:00 |