..
artifact.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
bonus.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
creature.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
faction.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
hero.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
heroClass.json
- Implemented "mapObject" entry for hero classes
2014-06-16 19:27:26 +03:00
mapHeader.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
mod.json
reworked mod loading to follow standard approach
2017-09-03 23:49:36 +12:00
object.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
objectTemplate.json
Introduce configuration option for editor animation of map object and setup it for hero classes.
2015-06-10 14:21:33 +03:00
objectType.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
settings.json
VCAI performance improvements
2019-01-17 10:50:56 +03:00
skill.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
spell.json
allow json schema references to use relative file path
2018-10-30 22:30:56 +01:00
template.json
- Use straight paths for some connections
2015-06-02 16:40:32 +02:00
townBuilding.json
Added "produce" section in "building" structure. Changed dailyIncome.
2014-04-26 18:23:35 +04:00
townSiege.json
- catapult attacks should be identical to H3
2013-08-06 11:20:28 +00:00
townStructure.json
More string ID's for buildings:
2013-12-04 10:36:39 +00:00