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85 lines
1.9 KiB
C++
85 lines
1.9 KiB
C++
/*
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* mapsettings.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include <QDialog>
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#include "mapcontroller.h"
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#include "../lib/mapping/CMap.h"
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namespace Ui {
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class MapSettings;
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}
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class MapSettings : public QDialog
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{
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Q_OBJECT
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public:
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explicit MapSettings(MapController & controller, QWidget *parent = nullptr);
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~MapSettings();
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private slots:
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void on_pushButton_clicked();
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void on_victoryComboBox_currentIndexChanged(int index);
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void on_loseComboBox_currentIndexChanged(int index);
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void on_heroLevelLimitCheck_toggled(bool checked);
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void on_modResolution_map_clicked();
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void on_modResolution_full_clicked();
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void on_treeMods_itemChanged(QTreeWidgetItem *item, int column);
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private:
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std::string getTownName(int townObjectIdx);
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std::string getHeroName(int townObjectIdx);
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std::string getMonsterName(int townObjectIdx);
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void updateModWidgetBasedOnMods(const ModCompatibilityInfo & mods);
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template<class T>
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std::vector<int> getObjectIndexes() const
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{
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std::vector<int> result;
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for(int i = 0; i < controller.map()->objects.size(); ++i)
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{
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if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
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result.push_back(i);
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}
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return result;
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}
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template<class T>
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int getObjectByPos(const int3 & pos)
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{
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for(int i = 0; i < controller.map()->objects.size(); ++i)
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{
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if(auto town = dynamic_cast<T*>(controller.map()->objects[i].get()))
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{
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if(town->pos == pos)
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return i;
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}
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}
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return -1;
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}
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Ui::MapSettings *ui;
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MapController & controller;
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QComboBox * victoryTypeWidget = nullptr, * loseTypeWidget = nullptr;
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QComboBox * victorySelectWidget = nullptr, * loseSelectWidget = nullptr;
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QLineEdit * victoryValueWidget = nullptr, * loseValueWidget = nullptr;
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};
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