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23 lines
546 B
C++
23 lines
546 B
C++
#pragma once
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#include "../global.h"
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#include "IGameEventsReceiver.h"
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#include "IGameCallback.h"
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class IGameEventRealizer;
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class ERMInterpreter;
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class DLL_EXPORT CScriptingModule : public IGameEventsReceiver, public IBattleEventsReceiver
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{
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public:
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virtual void init(){}; //called upon the start of game (after map randomization, before first turn)
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virtual ~CScriptingModule();
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};
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extern DLL_EXPORT IGameEventRealizer *acb;
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extern DLL_EXPORT CPrivilagedInfoCallback *icb;
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DLL_EXPORT CScriptingModule *getERMModule(); |