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BattleActionsController.cpp
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Fixed Genie spellcasting logic to account for spell immunities
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2023-12-24 01:13:19 +02:00 |
BattleActionsController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAnimationClasses.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleAnimationClasses.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleConstants.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleEffectsController.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
BattleEffectsController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleFieldController.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleFieldController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleInterface.cpp
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round_counter
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2023-12-23 19:57:19 +01:00 |
BattleInterface.h
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round_counter
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2023-12-23 19:57:19 +01:00 |
BattleInterfaceClasses.cpp
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only a bar in small mode
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2023-12-23 22:00:28 +01:00 |
BattleInterfaceClasses.h
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round_counter
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2023-12-23 19:57:19 +01:00 |
BattleObstacleController.cpp
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#2977 - fix obstackle path deserialization
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2023-10-29 16:07:00 +02:00 |
BattleObstacleController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleProjectileController.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleProjectileController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleRenderer.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleSiegeController.cpp
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Split off some netpack structures into separate files
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2023-10-23 13:59:15 +03:00 |
BattleSiegeController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleStacksController.cpp
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Fix deactivation of current stack if player does not acts in time
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2023-12-22 22:46:09 +02:00 |
BattleStacksController.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
BattleWindow.cpp
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Merge pull request #3346 from IvanSavenko/better_timers
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2023-12-22 23:19:20 +02:00 |
BattleWindow.h
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Display different timers separately when applicable
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2023-12-22 18:40:28 +02:00 |
CreatureAnimation.cpp
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |
CreatureAnimation.h
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convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2023-10-19 16:23:21 +02:00 |