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9fd1cff090
Long time ago it's was used without prefix to make future switch from boost to std version easier. I discusses this with Ivan and decide to drop these using from Global.h now. This change wouldn't break anything because there was already code with prefix for each of three cases.
32 lines
702 B
C++
32 lines
702 B
C++
#include "StdInc.h"
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#include "../../lib/AI_Base.h"
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#include "BattleAI.h"
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#ifdef __GNUC__
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#define strcpy_s(a, b, c) strncpy(a, c, b)
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#endif
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#ifdef VCMI_ANDROID
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#define GetGlobalAiVersion BattleAI_GetGlobalAiVersion
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#define GetAiName BattleAI_GetAiName
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#define GetNewBattleAI BattleAI_GetNewBattleAI
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#endif
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static const char *g_cszAiName = "Battle AI";
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extern "C" DLL_EXPORT int GetGlobalAiVersion()
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{
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return AI_INTERFACE_VER;
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}
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extern "C" DLL_EXPORT void GetAiName(char* name)
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{
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strcpy_s(name, strlen(g_cszAiName) + 1, g_cszAiName);
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}
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extern "C" DLL_EXPORT void GetNewBattleAI(std::shared_ptr<CBattleGameInterface> &out)
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{
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out = std::make_shared<CBattleAI>();
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}
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