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99 lines
2.3 KiB
C++
99 lines
2.3 KiB
C++
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/*
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* CMapFormatTest.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include <boost/test/unit_test.hpp>
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#include "../lib/filesystem/CMemoryBuffer.h"
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#include "../lib/mapping/CMap.h"
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#include "../lib/rmg/CMapGenOptions.h"
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#include "../lib/rmg/CMapGenerator.h"
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#include "../lib/mapping/MapFormatJson.h"
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#include "../lib/VCMIDirs.h"
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#include "MapComparer.h"
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static const int TEST_RANDOM_SEED = 1337;
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static std::unique_ptr<CMap> initialMap;
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class CMapTestFixture
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{
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public:
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CMapTestFixture()
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{
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CMapGenOptions opt;
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opt.setHeight(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setWidth(CMapHeader::MAP_SIZE_MIDDLE);
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opt.setHasTwoLevels(true);
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opt.setPlayerCount(4);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(0), EPlayerType::HUMAN);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(1), EPlayerType::AI);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(2), EPlayerType::AI);
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opt.setPlayerTypeForStandardPlayer(PlayerColor(3), EPlayerType::AI);
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CMapGenerator gen;
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initialMap = gen.generate(&opt, TEST_RANDOM_SEED);
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initialMap->name = "Test";
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};
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~CMapTestFixture()
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{
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initialMap.reset();
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};
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};
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BOOST_GLOBAL_FIXTURE(CMapTestFixture);
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BOOST_AUTO_TEST_CASE(CMapFormatVCMI_Simple)
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{
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logGlobal->info("CMapFormatVCMI_Simple start");
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BOOST_TEST_CHECKPOINT("CMapFormatVCMI_Simple start");
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CMemoryBuffer serializeBuffer;
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{
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CMapSaverJson saver(&serializeBuffer);
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saver.saveMap(initialMap);
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}
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BOOST_TEST_CHECKPOINT("CMapFormatVCMI_Simple serialized");
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#if 1
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{
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auto path = VCMIDirs::get().userDataPath()/"test.vmap";
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boost::filesystem::remove(path);
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boost::filesystem::ofstream tmp(path, boost::filesystem::ofstream::binary);
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tmp.write((const char *)serializeBuffer.getBuffer().data(),serializeBuffer.getSize());
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tmp.flush();
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tmp.close();
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logGlobal->info("Test map has been saved to:");
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logGlobal->info(path.string());
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}
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BOOST_TEST_CHECKPOINT("CMapFormatVCMI_Simple saved");
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#endif // 1
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serializeBuffer.seek(0);
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{
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CMapLoaderJson loader(&serializeBuffer);
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std::unique_ptr<CMap> serialized = loader.loadMap();
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MapComparer c;
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c(serialized, initialMap);
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}
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logGlobal->info("CMapFormatVCMI_Simple finish");
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}
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