mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-20 20:23:03 +02:00
170 lines
6.0 KiB
C++
170 lines
6.0 KiB
C++
/*
|
|
* CMapEditManagerTest.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#include "StdInc.h"
|
|
|
|
#include "../lib/filesystem/ResourcePath.h"
|
|
#include "../lib/mapping/CMapService.h"
|
|
#include "../lib/mapping/CMap.h"
|
|
#include "../lib/TerrainHandler.h"
|
|
#include "../lib/JsonNode.h"
|
|
#include "../lib/mapping/CMapEditManager.h"
|
|
#include "../lib/int3.h"
|
|
#include "../lib/CRandomGenerator.h"
|
|
#include "../lib/VCMI_Lib.h"
|
|
|
|
|
|
TEST(MapManager, DrawTerrain_Type)
|
|
{
|
|
try
|
|
{
|
|
auto map = std::make_unique<CMap>();
|
|
map->width = 52;
|
|
map->height = 52;
|
|
map->initTerrain();
|
|
auto editManager = map->getEditManager();
|
|
editManager->clearTerrain();
|
|
|
|
// 1x1 Blow up
|
|
editManager->getTerrainSelection().select(int3(5, 5, 0));
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
static const int3 squareCheck[] = { int3(5,5,0), int3(5,4,0), int3(4,4,0), int3(4,5,0) };
|
|
for(const auto & tile : squareCheck)
|
|
{
|
|
EXPECT_EQ(map->getTile(tile).terType->getId(), ETerrainId::GRASS);
|
|
}
|
|
|
|
// Concat to square
|
|
editManager->getTerrainSelection().select(int3(6, 5, 0));
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
EXPECT_EQ(map->getTile(int3(6, 4, 0)).terType->getId(), ETerrainId::GRASS);
|
|
editManager->getTerrainSelection().select(int3(6, 5, 0));
|
|
editManager->drawTerrain(ETerrainId::LAVA);
|
|
EXPECT_EQ(map->getTile(int3(4, 4, 0)).terType->getId(), ETerrainId::GRASS);
|
|
EXPECT_EQ(map->getTile(int3(7, 4, 0)).terType->getId(), ETerrainId::LAVA);
|
|
|
|
// Special case water,rock
|
|
editManager->getTerrainSelection().selectRange(MapRect(int3(10, 10, 0), 10, 5));
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
editManager->getTerrainSelection().selectRange(MapRect(int3(15, 17, 0), 10, 5));
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
editManager->getTerrainSelection().select(int3(21, 16, 0));
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
EXPECT_EQ(map->getTile(int3(20, 15, 0)).terType->getId(), ETerrainId::GRASS);
|
|
|
|
// Special case non water,rock
|
|
static const int3 diagonalCheck[] = { int3(31,42,0), int3(32,42,0), int3(32,43,0), int3(33,43,0), int3(33,44,0),
|
|
int3(34,44,0), int3(34,45,0), int3(35,45,0), int3(35,46,0), int3(36,46,0),
|
|
int3(36,47,0), int3(37,47,0)};
|
|
for(const auto & tile : diagonalCheck)
|
|
{
|
|
editManager->getTerrainSelection().select(tile);
|
|
}
|
|
editManager->drawTerrain(ETerrainId::GRASS);
|
|
EXPECT_EQ(map->getTile(int3(35, 44, 0)).terType->getId(), ETerrainId::WATER);
|
|
|
|
// Rock case
|
|
editManager->getTerrainSelection().selectRange(MapRect(int3(1, 1, 1), 15, 15));
|
|
editManager->drawTerrain(ETerrainId::SUBTERRANEAN);
|
|
std::vector<int3> vec({ int3(6, 6, 1), int3(7, 6, 1), int3(8, 6, 1), int3(5, 7, 1), int3(6, 7, 1), int3(7, 7, 1),
|
|
int3(8, 7, 1), int3(4, 8, 1), int3(5, 8, 1), int3(6, 8, 1)});
|
|
editManager->getTerrainSelection().setSelection(vec);
|
|
editManager->drawTerrain(ETerrainId::ROCK);
|
|
EXPECT_TRUE(!map->getTile(int3(5, 6, 1)).terType->isPassable() || !map->getTile(int3(7, 8, 1)).terType->isPassable());
|
|
|
|
//todo: add checks here and enable, also use smaller size
|
|
#if 0
|
|
|
|
// next check
|
|
auto map2 = make_unique<CMap>();
|
|
map2->width = 128;
|
|
map2->height = 128;
|
|
map2->initTerrain();
|
|
auto editManager2 = map2->getEditManager();
|
|
|
|
editManager2->getTerrainSelection().selectRange(MapRect(int3(0, 0, 1), 128, 128));
|
|
editManager2->drawTerrain(CTerrainType("subterra"));
|
|
|
|
std::vector<int3> selection({ int3(95, 43, 1), int3(95, 44, 1), int3(94, 45, 1), int3(95, 45, 1), int3(96, 45, 1),
|
|
int3(93, 46, 1), int3(94, 46, 1), int3(95, 46, 1), int3(96, 46, 1), int3(97, 46, 1),
|
|
int3(98, 46, 1), int3(99, 46, 1)});
|
|
editManager2->getTerrainSelection().setSelection(selection);
|
|
editManager2->drawTerrain(CTerrainType("rock"));
|
|
#endif // 0
|
|
|
|
}
|
|
catch(const std::exception & e)
|
|
{
|
|
FAIL()<<e.what();
|
|
throw;
|
|
}
|
|
}
|
|
|
|
TEST(MapManager, DrawTerrain_View)
|
|
{
|
|
try
|
|
{
|
|
const ResourcePath testMap("test/TerrainViewTest", EResType::MAP);
|
|
// Load maps and json config
|
|
CMapService mapService;
|
|
const auto originalMap = mapService.loadMap(testMap);
|
|
auto map = mapService.loadMap(testMap);
|
|
|
|
// Validate edit manager
|
|
auto editManager = map->getEditManager();
|
|
CRandomGenerator gen;
|
|
const JsonNode viewNode(JsonPath::builtin("test/terrainViewMappings"));
|
|
const auto & mappingsNode = viewNode["mappings"].Vector();
|
|
for (const auto & node : mappingsNode)
|
|
{
|
|
// Get terrain group and id
|
|
const auto & patternStr = node["pattern"].String();
|
|
std::vector<std::string> patternParts;
|
|
boost::split(patternParts, patternStr, boost::is_any_of("."));
|
|
if(patternParts.size() != 2) throw std::runtime_error("A pattern should consist of two parts, the group and the id. Continue with next pattern.");
|
|
const auto & groupStr = patternParts[0];
|
|
const auto & id = patternParts[1];
|
|
|
|
// Get mapping range
|
|
const auto & pattern = VLC->terviewh->getTerrainViewPatternById(groupStr, id);
|
|
const auto & mapping = pattern->get().mapping;
|
|
|
|
const auto & positionsNode = node["pos"].Vector();
|
|
for (const auto & posNode : positionsNode)
|
|
{
|
|
const auto & posVector = posNode.Vector();
|
|
if(posVector.size() != 3) throw std::runtime_error("A position should consist of three values x,y,z. Continue with next position.");
|
|
int3 pos((si32)posVector[0].Float(), (si32)posVector[1].Float(), (si32)posVector[2].Float());
|
|
const auto & originalTile = originalMap->getTile(pos);
|
|
editManager->getTerrainSelection().selectRange(MapRect(pos, 1, 1));
|
|
editManager->drawTerrain(originalTile.terType->getId(), &gen);
|
|
const auto & tile = map->getTile(pos);
|
|
bool isInRange = false;
|
|
for(const auto & range : mapping)
|
|
{
|
|
if(tile.terView >= range.first && tile.terView <= range.second)
|
|
{
|
|
isInRange = true;
|
|
break;
|
|
}
|
|
}
|
|
EXPECT_TRUE(isInRange);
|
|
if(!isInRange)
|
|
FAIL()<<("No or invalid pattern found for current position.");
|
|
}
|
|
}
|
|
}
|
|
catch(const std::exception & e)
|
|
{
|
|
FAIL()<<e.what();
|
|
throw;
|
|
}
|
|
}
|