mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-28 23:06:24 +02:00
d746a96d55
Use identifier instead of enum inside callbacks. It is better and more expandable solution.
56 lines
1.9 KiB
C++
56 lines
1.9 KiB
C++
/*
|
|
* mock_spells_Spell.h, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <vcmi/spells/Spell.h>
|
|
#include "GameConstants.h"
|
|
|
|
namespace spells
|
|
{
|
|
|
|
class SpellMock : public Spell
|
|
{
|
|
public:
|
|
MOCK_CONST_METHOD0(getNameTranslated, std::string ());
|
|
MOCK_CONST_METHOD0(getNameTextID, std::string ());
|
|
MOCK_CONST_METHOD1(getDescriptionTextID, std::string (int32_t));
|
|
MOCK_CONST_METHOD1(getDescriptionTranslated, std::string (int32_t));
|
|
MOCK_CONST_METHOD1(calculateDamage, int64_t(const Caster *));
|
|
MOCK_CONST_METHOD0(getIndex, int32_t());
|
|
MOCK_CONST_METHOD0(getIconIndex, int32_t());
|
|
MOCK_CONST_METHOD0(getJsonKey, std::string ());
|
|
MOCK_CONST_METHOD0(getName, const std::string &());
|
|
MOCK_CONST_METHOD0(getId, SpellID());
|
|
MOCK_CONST_METHOD0(getLevel, int32_t());
|
|
MOCK_CONST_METHOD1(getCost, int32_t(const int32_t));
|
|
MOCK_CONST_METHOD0(getBasePower, int32_t());
|
|
MOCK_CONST_METHOD1(getLevelPower, int32_t(const int32_t));
|
|
MOCK_CONST_METHOD1(getLevelDescription, const std::string &(const int32_t));
|
|
MOCK_CONST_METHOD0(getPositiveness, boost::logic::tribool());
|
|
MOCK_CONST_METHOD0(isAdventure, bool());
|
|
MOCK_CONST_METHOD0(isCombat, bool());
|
|
MOCK_CONST_METHOD0(isCreatureAbility, bool());
|
|
MOCK_CONST_METHOD0(isPositive, bool());
|
|
MOCK_CONST_METHOD0(isNegative, bool());
|
|
MOCK_CONST_METHOD0(isNeutral, bool());
|
|
MOCK_CONST_METHOD0(isDamage, bool());
|
|
MOCK_CONST_METHOD0(isOffensive, bool());
|
|
MOCK_CONST_METHOD0(isSpecial, bool());
|
|
MOCK_CONST_METHOD0(isMagical, bool());
|
|
MOCK_CONST_METHOD1(hasSchool, bool(SpellSchool));
|
|
MOCK_CONST_METHOD1(forEachSchool, void(const SchoolCallback &));
|
|
MOCK_CONST_METHOD0(getCastSound, const std::string &());
|
|
MOCK_CONST_METHOD1(registerIcons, void(const IconRegistar &));
|
|
};
|
|
|
|
}
|
|
|