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https://github.com/vcmi/vcmi.git
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5862c192b0
* Make new dialog for checking updates * update on startup * Implemented auto-update
71 lines
1.5 KiB
C++
71 lines
1.5 KiB
C++
/*
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* csettingsview_moc.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../StdInc.h"
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namespace Ui
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{
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class CSettingsView;
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}
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class CSettingsView : public QWidget
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{
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Q_OBJECT
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public:
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explicit CSettingsView(QWidget * parent = 0);
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~CSettingsView();
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void loadSettings();
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void setDisplayList();
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private slots:
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void on_checkBoxFullScreen_stateChanged(int state);
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void on_comboBoxResolution_currentIndexChanged(const QString & arg1);
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void on_comboBoxFullScreen_currentIndexChanged(int index);
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void on_comboBoxPlayerAI_currentIndexChanged(const QString & arg1);
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void on_comboBoxFriendlyAI_currentIndexChanged(const QString & arg1);
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void on_comboBoxNeutralAI_currentIndexChanged(const QString & arg1);
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void on_comboBoxEnemyAI_currentIndexChanged(const QString & arg1);
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void on_spinBoxNetworkPort_valueChanged(int arg1);
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void on_plainTextEditRepos_textChanged();
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void on_comboBoxEncoding_currentIndexChanged(int index);
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void on_openTempDir_clicked();
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void on_openUserDataDir_clicked();
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void on_openGameDataDir_clicked();
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void on_comboBoxShowIntro_currentIndexChanged(int index);
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void on_changeGameDataDir_clicked();
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void on_comboBoxAutoCheck_currentIndexChanged(int index);
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void on_comboBoxDisplayIndex_currentIndexChanged(int index);
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void on_comboBoxAutoSave_currentIndexChanged(int index);
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void on_updatesButton_clicked();
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private:
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Ui::CSettingsView * ui;
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};
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