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178 lines
5.1 KiB
C++
178 lines
5.1 KiB
C++
/*
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* towneventswidget.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "../StdInc.h"
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#include "towneventswidget.h"
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#include "ui_towneventswidget.h"
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#include "towneventdialog.h"
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#include "mapeditorroles.h"
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#include "mapsettings/eventsettings.h"
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#include "../../lib/constants/NumericConstants.h"
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#include "../../lib/constants/StringConstants.h"
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TownEventsWidget::TownEventsWidget(CGTownInstance & town, QWidget * parent) :
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QDialog(parent),
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ui(new Ui::TownEventsWidget),
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town(town)
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{
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ui->setupUi(this);
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}
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TownEventsWidget::~TownEventsWidget()
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{
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delete ui;
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}
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QVariant toVariant(const std::set<BuildingID> & buildings)
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{
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QVariantList result;
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for (auto b : buildings)
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result.push_back(QVariant::fromValue(b.num));
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return result;
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}
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QVariant toVariant(const std::vector<si32> & creatures)
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{
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QVariantList result;
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for (auto c : creatures)
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result.push_back(QVariant::fromValue(c));
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return result;
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}
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std::set<BuildingID> buildingsFromVariant(const QVariant& v)
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{
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std::set<BuildingID> result;
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for (const auto & r : v.toList()) {
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result.insert(BuildingID(r.toInt()));
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}
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return result;
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}
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std::vector<si32> creaturesFromVariant(const QVariant& v)
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{
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std::vector<si32> result;
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for (const auto & r : v.toList()) {
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result.push_back(r.toInt());
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}
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return result;
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}
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QVariant toVariant(const CCastleEvent& event)
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{
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QVariantMap result;
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result["name"] = QString::fromStdString(event.name);
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result["message"] = QString::fromStdString(event.message.toString());
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result["players"] = toVariant(event.players);
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result["humanAffected"] = QVariant::fromValue(event.humanAffected);
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result["computerAffected"] = QVariant::fromValue(event.computerAffected);
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result["firstOccurrence"] = QVariant::fromValue(event.firstOccurrence);
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result["nextOccurrence"] = QVariant::fromValue(event.nextOccurrence);
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result["resources"] = toVariant(event.resources);
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result["buildings"] = toVariant(event.buildings);
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result["creatures"] = toVariant(event.creatures);
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return QVariant(result);
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}
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CCastleEvent eventFromVariant(CMapHeader& map, const CGTownInstance& town, const QVariant& variant)
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{
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CCastleEvent result;
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auto v = variant.toMap();
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result.name = v.value("name").toString().toStdString();
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result.message.appendTextID(mapRegisterLocalizedString("map", map, TextIdentifier("town", town.instanceName, "event", result.name, "message"), v.value("message").toString().toStdString()));
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result.players = playersFromVariant(v.value("players"));
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result.humanAffected = v.value("humanAffected").toInt();
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result.computerAffected = v.value("computerAffected").toInt();
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result.firstOccurrence = v.value("firstOccurrence").toInt();
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result.nextOccurrence = v.value("nextOccurrence").toInt();
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result.resources = resourcesFromVariant(v.value("resources"));
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result.buildings = buildingsFromVariant(v.value("buildings"));
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result.creatures = creaturesFromVariant(v.value("creatures"));
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return result;
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}
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void TownEventsWidget::obtainData()
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{
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for (const auto & event : town.events)
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{
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auto eventName = QString::fromStdString(event.name);
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auto itemText = tr("Day %1 - %2").arg(event.firstOccurrence+1, 3).arg(eventName);
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auto * item = new QListWidgetItem(itemText);
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item->setData(MapEditorRoles::TownEventRole, toVariant(event));
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ui->eventsList->addItem(item);
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}
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}
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void TownEventsWidget::commitChanges(MapController& controller)
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{
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town.events.clear();
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for (int i = 0; i < ui->eventsList->count(); ++i)
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{
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const auto * item = ui->eventsList->item(i);
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town.events.push_back(eventFromVariant(*controller.map(), town, item->data(MapEditorRoles::TownEventRole)));
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}
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}
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void TownEventsWidget::on_timedEventAdd_clicked()
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{
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CCastleEvent event;
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event.name = tr("New event").toStdString();
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auto* item = new QListWidgetItem(QString::fromStdString(event.name));
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item->setData(MapEditorRoles::TownEventRole, toVariant(event));
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ui->eventsList->addItem(item);
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on_eventsList_itemActivated(item);
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}
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void TownEventsWidget::on_timedEventRemove_clicked()
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{
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delete ui->eventsList->takeItem(ui->eventsList->currentRow());
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}
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void TownEventsWidget::on_eventsList_itemActivated(QListWidgetItem* item)
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{
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TownEventDialog dlg{ town, item, parentWidget() };
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dlg.exec();
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}
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TownEventsDelegate::TownEventsDelegate(CGTownInstance & town, MapController & c) : QStyledItemDelegate(), town(town), controller(c)
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{
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}
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QWidget* TownEventsDelegate::createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex & index) const
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{
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return new TownEventsWidget(town, parent);
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}
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void TownEventsDelegate::setEditorData(QWidget * editor, const QModelIndex & index) const
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{
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if (auto * ed = qobject_cast<TownEventsWidget *>(editor))
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{
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ed->obtainData();
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}
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else
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{
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QStyledItemDelegate::setEditorData(editor, index);
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}
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}
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void TownEventsDelegate::setModelData(QWidget * editor, QAbstractItemModel * model, const QModelIndex & index) const
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{
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if (auto * ed = qobject_cast<TownEventsWidget *>(editor))
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{
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ed->commitChanges(controller);
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}
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else
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{
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QStyledItemDelegate::setModelData(editor, model, index);
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}
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}
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