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vcmi/mapeditor/inspector/towneventswidget.cpp

178 lines
5.1 KiB
C++

/*
* towneventswidget.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "../StdInc.h"
#include "towneventswidget.h"
#include "ui_towneventswidget.h"
#include "towneventdialog.h"
#include "mapeditorroles.h"
#include "mapsettings/eventsettings.h"
#include "../../lib/constants/NumericConstants.h"
#include "../../lib/constants/StringConstants.h"
TownEventsWidget::TownEventsWidget(CGTownInstance & town, QWidget * parent) :
QDialog(parent),
ui(new Ui::TownEventsWidget),
town(town)
{
ui->setupUi(this);
}
TownEventsWidget::~TownEventsWidget()
{
delete ui;
}
QVariant toVariant(const std::set<BuildingID> & buildings)
{
QVariantList result;
for (auto b : buildings)
result.push_back(QVariant::fromValue(b.num));
return result;
}
QVariant toVariant(const std::vector<si32> & creatures)
{
QVariantList result;
for (auto c : creatures)
result.push_back(QVariant::fromValue(c));
return result;
}
std::set<BuildingID> buildingsFromVariant(const QVariant& v)
{
std::set<BuildingID> result;
for (const auto & r : v.toList()) {
result.insert(BuildingID(r.toInt()));
}
return result;
}
std::vector<si32> creaturesFromVariant(const QVariant& v)
{
std::vector<si32> result;
for (const auto & r : v.toList()) {
result.push_back(r.toInt());
}
return result;
}
QVariant toVariant(const CCastleEvent& event)
{
QVariantMap result;
result["name"] = QString::fromStdString(event.name);
result["message"] = QString::fromStdString(event.message.toString());
result["players"] = toVariant(event.players);
result["humanAffected"] = QVariant::fromValue(event.humanAffected);
result["computerAffected"] = QVariant::fromValue(event.computerAffected);
result["firstOccurrence"] = QVariant::fromValue(event.firstOccurrence);
result["nextOccurrence"] = QVariant::fromValue(event.nextOccurrence);
result["resources"] = toVariant(event.resources);
result["buildings"] = toVariant(event.buildings);
result["creatures"] = toVariant(event.creatures);
return QVariant(result);
}
CCastleEvent eventFromVariant(CMapHeader& map, const CGTownInstance& town, const QVariant& variant)
{
CCastleEvent result;
auto v = variant.toMap();
result.name = v.value("name").toString().toStdString();
result.message.appendTextID(mapRegisterLocalizedString("map", map, TextIdentifier("town", town.instanceName, "event", result.name, "message"), v.value("message").toString().toStdString()));
result.players = playersFromVariant(v.value("players"));
result.humanAffected = v.value("humanAffected").toInt();
result.computerAffected = v.value("computerAffected").toInt();
result.firstOccurrence = v.value("firstOccurrence").toInt();
result.nextOccurrence = v.value("nextOccurrence").toInt();
result.resources = resourcesFromVariant(v.value("resources"));
result.buildings = buildingsFromVariant(v.value("buildings"));
result.creatures = creaturesFromVariant(v.value("creatures"));
return result;
}
void TownEventsWidget::obtainData()
{
for (const auto & event : town.events)
{
auto eventName = QString::fromStdString(event.name);
auto itemText = tr("Day %1 - %2").arg(event.firstOccurrence+1, 3).arg(eventName);
auto * item = new QListWidgetItem(itemText);
item->setData(MapEditorRoles::TownEventRole, toVariant(event));
ui->eventsList->addItem(item);
}
}
void TownEventsWidget::commitChanges(MapController& controller)
{
town.events.clear();
for (int i = 0; i < ui->eventsList->count(); ++i)
{
const auto * item = ui->eventsList->item(i);
town.events.push_back(eventFromVariant(*controller.map(), town, item->data(MapEditorRoles::TownEventRole)));
}
}
void TownEventsWidget::on_timedEventAdd_clicked()
{
CCastleEvent event;
event.name = tr("New event").toStdString();
auto* item = new QListWidgetItem(QString::fromStdString(event.name));
item->setData(MapEditorRoles::TownEventRole, toVariant(event));
ui->eventsList->addItem(item);
on_eventsList_itemActivated(item);
}
void TownEventsWidget::on_timedEventRemove_clicked()
{
delete ui->eventsList->takeItem(ui->eventsList->currentRow());
}
void TownEventsWidget::on_eventsList_itemActivated(QListWidgetItem* item)
{
TownEventDialog dlg{ town, item, parentWidget() };
dlg.exec();
}
TownEventsDelegate::TownEventsDelegate(CGTownInstance & town, MapController & c) : QStyledItemDelegate(), town(town), controller(c)
{
}
QWidget* TownEventsDelegate::createEditor(QWidget * parent, const QStyleOptionViewItem & option, const QModelIndex & index) const
{
return new TownEventsWidget(town, parent);
}
void TownEventsDelegate::setEditorData(QWidget * editor, const QModelIndex & index) const
{
if (auto * ed = qobject_cast<TownEventsWidget *>(editor))
{
ed->obtainData();
}
else
{
QStyledItemDelegate::setEditorData(editor, index);
}
}
void TownEventsDelegate::setModelData(QWidget * editor, QAbstractItemModel * model, const QModelIndex & index) const
{
if (auto * ed = qobject_cast<TownEventsWidget *>(editor))
{
ed->commitChanges(controller);
}
else
{
QStyledItemDelegate::setModelData(editor, model, index);
}
}