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8824f5e2d5
- creatures configs moved into confg/creatures files, similar to factions. - creatures ID's use same camelCase format as the rest of the game
35 lines
812 B
JSON
35 lines
812 B
JSON
{
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"factions" :
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[
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"config/factions/castle.json",
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"config/factions/rampart.json",
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"config/factions/tower.json",
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"config/factions/necropolis.json",
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"config/factions/inferno.json",
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"config/factions/dungeon.json",
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"config/factions/stronghold.json",
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"config/factions/fortress.json",
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"config/factions/conflux.json",
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"config/factions/neutral.json"
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],
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"creatures" :
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[
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"config/creatures/castle.json",
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"config/creatures/rampart.json",
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"config/creatures/tower.json",
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"config/creatures/necropolis.json",
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"config/creatures/inferno.json",
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"config/creatures/dungeon.json",
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"config/creatures/stronghold.json",
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"config/creatures/fortress.json",
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"config/creatures/conflux.json",
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"config/creatures/neutral.json",
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"config/creatures/special.json",
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"config/creatures/wog.json"
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]
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}
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