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ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
310 lines
7.7 KiB
C++
310 lines
7.7 KiB
C++
/*
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* JsonUpdater.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "JsonUpdater.h"
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#include "../JsonNode.h"
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#include "../HeroBonus.h"
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JsonUpdater::JsonUpdater(const IInstanceResolver * instanceResolver_, const JsonNode & root_)
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: JsonTreeSerializer(instanceResolver_, &root_, false, true)
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{
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, boost::logic::tribool & value)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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if(data.getType() == JsonNode::JsonType::DATA_BOOL)
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value = data.Bool();
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const TDecoder & decoder, const TEncoder & encoder)
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{
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// std::string identifier;
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// serializeString(fieldName, identifier);
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//
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// value = defaultValue ? defaultValue.get() : 0;
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//
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// if(identifier != "")
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// {
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// si32 rawId = decoder(identifier);
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// if(rawId >= 0)
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// value = rawId;
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// }
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, std::vector<si32> & value, const TDecoder & decoder, const TEncoder & encoder)
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{
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// const JsonVector & data = currentObject->operator[](fieldName).Vector();
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//
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// value.clear();
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// value.reserve(data.size());
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//
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// for(const JsonNode elem : data)
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// {
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// si32 rawId = decoder(elem.String());
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//
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// if(rawId >= 0)
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// value.push_back(rawId);
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// }
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, double & value, const boost::optional<double> & defaultValue)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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if(data.isNumber())
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value = data.Float();
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, si64 & value, const boost::optional<si64> &)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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if(data.isNumber())
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value = data.Integer();
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}
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void JsonUpdater::serializeInternal(const std::string & fieldName, si32 & value, const boost::optional<si32> & defaultValue, const std::vector<std::string> & enumMap)
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{
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// const std::string & valueName = currentObject->operator[](fieldName).String();
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//
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// const si32 actualOptional = defaultValue ? defaultValue.get() : 0;
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//
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// si32 rawValue = vstd::find_pos(enumMap, valueName);
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// if(rawValue < 0)
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// value = actualOptional;
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// else
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// value = rawValue;
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}
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void JsonUpdater::serializeInternal(std::string & value)
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{
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value = currentObject->String();
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}
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void JsonUpdater::serializeInternal(int64_t & value)
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{
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value = currentObject->Integer();
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}
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void JsonUpdater::serializeLIC(const std::string & fieldName, const TDecoder & decoder, const TEncoder & encoder, const std::vector<bool> & standard, std::vector<bool> & value)
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{
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const JsonNode & field = currentObject->operator[](fieldName);
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if(field.isNull())
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return;
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const JsonNode & anyOf = field["anyOf"];
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const JsonNode & allOf = field["allOf"];
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const JsonNode & noneOf = field["noneOf"];
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if(anyOf.Vector().empty() && allOf.Vector().empty())
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{
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//permissive mode
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value = standard;
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}
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else
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{
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//restrictive mode
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value.clear();
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value.resize(standard.size(), false);
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readLICPart(anyOf, decoder, true, value);
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readLICPart(allOf, decoder, true, value);
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}
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readLICPart(noneOf, decoder, false, value);
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}
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void JsonUpdater::serializeLIC(const std::string & fieldName, LIC & value)
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{
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const JsonNode & field = currentObject->operator[](fieldName);
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if(field.isNull())
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return;
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const JsonNode & anyOf = field["anyOf"];
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const JsonNode & allOf = field["allOf"];
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const JsonNode & noneOf = field["noneOf"];
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if(anyOf.Vector().empty())
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{
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//permissive mode
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value.any = value.standard;
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}
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else
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{
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//restrictive mode
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value.any.clear();
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value.any.resize(value.standard.size(), false);
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readLICPart(anyOf, value.decoder, true, value.any);
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}
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readLICPart(allOf, value.decoder, true, value.all);
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readLICPart(noneOf, value.decoder, true, value.none);
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//remove any banned from allowed and required
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for(si32 idx = 0; idx < value.none.size(); idx++)
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{
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if(value.none[idx])
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{
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value.all[idx] = false;
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value.any[idx] = false;
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}
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}
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//add all required to allowed
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for(si32 idx = 0; idx < value.all.size(); idx++)
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{
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if(value.all[idx])
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{
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value.any[idx] = true;
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}
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}
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}
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void JsonUpdater::serializeLIC(const std::string & fieldName, LICSet & value)
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{
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const JsonNode & field = currentObject->operator[](fieldName);
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if(field.isNull())
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return;
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const JsonNode & anyOf = field["anyOf"];
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const JsonNode & allOf = field["allOf"];
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const JsonNode & noneOf = field["noneOf"];
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value.all.clear();
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value.none.clear();
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if(anyOf.Vector().empty())
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{
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//permissive mode
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value.any = value.standard;
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}
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else
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{
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//restrictive mode
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value.any.clear();
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readLICPart(anyOf, value.decoder, value.any);
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for(si32 item : value.standard)
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if(!vstd::contains(value.any, item))
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value.none.insert(item);
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}
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readLICPart(allOf, value.decoder, value.all);
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readLICPart(noneOf, value.decoder, value.none);
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//remove any banned from allowed and required
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auto isBanned = [&value](const si32 item)->bool
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{
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return vstd::contains(value.none, item);
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};
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vstd::erase_if(value.all, isBanned);
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vstd::erase_if(value.any, isBanned);
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//add all required to allowed
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for(si32 item : value.all)
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{
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value.any.insert(item);
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}
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}
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void JsonUpdater::serializeString(const std::string & fieldName, std::string & value)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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if(data.getType() == JsonNode::JsonType::DATA_STRING)
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value = data.String();
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}
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void JsonUpdater::serializeRaw(const std::string & fieldName, JsonNode & value, const boost::optional<const JsonNode &> defaultValue)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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if(data.getType() != JsonNode::JsonType::DATA_NULL)
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value = data;
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}
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void JsonUpdater::serializeBonuses(const std::string & fieldName, CBonusSystemNode * value)
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{
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const JsonNode & data = currentObject->operator[](fieldName);
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const JsonNode & toAdd = data["toAdd"];
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if(toAdd.getType() == JsonNode::JsonType::DATA_VECTOR)
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{
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for(auto & item : toAdd.Vector())
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{
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auto b = JsonUtils::parseBonus(item);
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value->addNewBonus(b);
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}
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}
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const JsonNode & toRemove = data["toRemove"];
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if(toRemove.getType() == JsonNode::JsonType::DATA_VECTOR)
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{
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for(auto & item : toRemove.Vector())
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{
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auto mask = JsonUtils::parseBonus(item);
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auto selector = [mask](const Bonus * b)
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{
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//compare everything but turnsRemain, limiter and propagator
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return mask->duration == b->duration
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&& mask->type == b->type
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&& mask->subtype == b->subtype
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&& mask->source == b->source
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&& mask->val == b->val
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&& mask->sid == b->sid
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&& mask->valType == b->valType
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&& mask->additionalInfo == b->additionalInfo
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&& mask->effectRange == b->effectRange
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&& mask->description == b->description;
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};
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value->removeBonuses(selector);
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}
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}
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}
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void JsonUpdater::readLICPart(const JsonNode & part, const TDecoder & decoder, const bool val, std::vector<bool> & value)
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{
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for(size_t index = 0; index < part.Vector().size(); index++)
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{
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const std::string & identifier = part.Vector()[index].String();
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const si32 rawId = decoder(identifier);
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if(rawId >= 0)
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{
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if(rawId < value.size())
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value[rawId] = val;
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else
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logGlobal->error("JsonUpdater::serializeLIC: id out of bounds %d", rawId);
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}
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}
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}
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void JsonUpdater::readLICPart(const JsonNode & part, const TDecoder & decoder, std::set<si32> & value)
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{
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for(size_t index = 0; index < part.Vector().size(); index++)
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{
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const std::string & identifier = part.Vector()[index].String();
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const si32 rawId = decoder(identifier);
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if(rawId != -1)
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value.insert(rawId);
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}
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}
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