mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-12 10:03:53 +02:00
ecaa9f5d0b
* Made most Handlers derived from CHandlerBase and moved service API there. * Declared existing Entity APIs. * Added basic script context caching * Started Lua script module * Started Lua spell effect API * Started script state persistence * Started battle info callback binding * CommitPackage removed * Extracted spells::Caster to own header; Expanded Spell API. * implemented !!MC:S, !!FU:E, !!FU:P, !!MA, !!VR:H, !!VR:C * !!BU:C, !!BU:E, !!BU:G, !!BU:M implemented * Allow use of "MC:S@varName@" to declare normal variable (technically v-variable with string key) * Re-enabled VERM macros. * !?GM0 added * !?TM implemented * Added !!MF:N * Started !?OB, !!BM, !!HE, !!OW, !!UN * Added basic support of w-variables * Added support for ERM indirect variables * Made !?FU regular trigger * !!re (ERA loop receiver) implemented * Fixed ERM receivers with zero args.
221 lines
4.9 KiB
C++
221 lines
4.9 KiB
C++
/*
|
|
* CUnitStateMagicTest.cpp, part of VCMI engine
|
|
*
|
|
* Authors: listed in file AUTHORS in main folder
|
|
*
|
|
* License: GNU General Public License v2.0 or later
|
|
* Full text of license available in license.txt file, in main folder
|
|
*
|
|
*/
|
|
#include "StdInc.h"
|
|
|
|
#include "mock/mock_BonusBearer.h"
|
|
#include "mock/mock_spells_Spell.h"
|
|
#include "mock/mock_UnitInfo.h"
|
|
#include "mock/mock_UnitEnvironment.h"
|
|
#include "../../lib/battle/CUnitState.h"
|
|
#include "../../lib/CCreatureHandler.h"
|
|
|
|
class UnitStateMagicTest : public ::testing::Test
|
|
{
|
|
public:
|
|
UnitInfoMock infoMock;
|
|
UnitEnvironmentMock envMock;
|
|
BonusBearerMock bonusMock;
|
|
::testing::StrictMock<spells::SpellMock> spellMock;
|
|
|
|
battle::CUnitStateDetached subject;
|
|
|
|
const int32_t DEFAULT_AMOUNT = 100;
|
|
const int32_t DEFAULT_SPELL_INDEX = 42000000; //could be anything but should be far out of spellhandler bounds
|
|
const int32_t DEFAULT_SCHOOL_LEVEL = 2;
|
|
|
|
UnitStateMagicTest()
|
|
:infoMock(),
|
|
envMock(),
|
|
bonusMock(),
|
|
spellMock(),
|
|
subject(&infoMock, &bonusMock)
|
|
{
|
|
}
|
|
|
|
void setDefaultExpectations()
|
|
{
|
|
using namespace testing;
|
|
|
|
EXPECT_CALL(infoMock, unitBaseAmount()).WillRepeatedly(Return(DEFAULT_AMOUNT));
|
|
|
|
EXPECT_CALL(spellMock, getIndex()).WillRepeatedly(Return(DEFAULT_SPELL_INDEX));
|
|
}
|
|
|
|
void initUnit()
|
|
{
|
|
subject.localInit(&envMock);
|
|
}
|
|
|
|
void makeNormalCaster()
|
|
{
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::SPELLCASTER, Bonus::CREATURE_ABILITY, DEFAULT_SCHOOL_LEVEL, 0, DEFAULT_SPELL_INDEX));
|
|
}
|
|
};
|
|
|
|
TEST_F(UnitStateMagicTest, initialNormal)
|
|
{
|
|
setDefaultExpectations();
|
|
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CASTS, Bonus::CREATURE_ABILITY, 567, 0));
|
|
|
|
initUnit();
|
|
|
|
EXPECT_TRUE(subject.canCast());
|
|
EXPECT_TRUE(subject.isCaster());
|
|
|
|
EXPECT_EQ(subject.casts.total(), 567);
|
|
EXPECT_EQ(subject.casts.available(), 567);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, schoolLevelByDefault)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
EXPECT_EQ(subject.getSpellSchoolLevel(&spellMock, nullptr), 0);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, schoolLevelForNormalCaster)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getSpellSchoolLevel(&spellMock, nullptr), DEFAULT_SCHOOL_LEVEL);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, effectLevelForNormalCaster)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getEffectLevel(&spellMock), DEFAULT_SCHOOL_LEVEL);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, spellBonus)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getSpellBonus(&spellMock, 12345, &subject), 12345);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, specificSpellBonus)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getSpecificSpellBonus(&spellMock, 12345), 12345);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, effectPower)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
const int32_t EFFECT_POWER = 12 * 100;
|
|
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CREATURE_SPELL_POWER, Bonus::CREATURE_ABILITY, EFFECT_POWER, 0));
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getEffectPower(&spellMock), 12 * DEFAULT_AMOUNT);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, enchantPowerByDefault)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
|
|
EXPECT_EQ(subject.getEnchantPower(&spellMock), 3);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, enchantPower)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
const int32_t ENCHANT_POWER = 42;
|
|
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CREATURE_ENCHANT_POWER, Bonus::CREATURE_ABILITY, ENCHANT_POWER, 0));
|
|
|
|
makeNormalCaster();
|
|
|
|
EXPECT_EQ(subject.getEnchantPower(&spellMock), ENCHANT_POWER);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, effectValueByDefault)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getEffectValue(&spellMock), 0);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, effectValue)
|
|
{
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
const int32_t EFFECT_VALUE = 456;
|
|
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::SPECIFIC_SPELL_POWER, Bonus::CREATURE_ABILITY, EFFECT_VALUE, 0, DEFAULT_SPELL_INDEX));
|
|
|
|
makeNormalCaster();
|
|
EXPECT_EQ(subject.getEffectValue(&spellMock), EFFECT_VALUE * DEFAULT_AMOUNT);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, getOwner)
|
|
{
|
|
using namespace testing;
|
|
|
|
setDefaultExpectations();
|
|
initUnit();
|
|
|
|
PlayerColor player(123);
|
|
|
|
PlayerColor otherPlayer(124);
|
|
|
|
EXPECT_CALL(infoMock, unitOwner()).WillRepeatedly(Return(player));
|
|
|
|
ON_CALL(envMock, unitEffectiveOwner(Eq(&subject))).WillByDefault(Return(otherPlayer));
|
|
|
|
EXPECT_CALL(envMock, unitEffectiveOwner(_));
|
|
|
|
EXPECT_EQ(subject.getCasterOwner(), otherPlayer);
|
|
}
|
|
|
|
TEST_F(UnitStateMagicTest, spendMana)
|
|
{
|
|
setDefaultExpectations();
|
|
|
|
bonusMock.addNewBonus(std::make_shared<Bonus>(Bonus::PERMANENT, Bonus::CASTS, Bonus::CREATURE_ABILITY, 1, 0));
|
|
|
|
initUnit();
|
|
|
|
EXPECT_TRUE(subject.canCast());
|
|
|
|
subject.spendMana(nullptr, 1);
|
|
|
|
EXPECT_FALSE(subject.canCast());
|
|
}
|
|
|
|
|
|
|
|
|
|
//TODO:getCasterName
|
|
//TODO:getCastDescription
|
|
//TODO:spendMana
|