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42 lines
1.3 KiB
C++
42 lines
1.3 KiB
C++
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/*
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* CBasicLogConfigurator.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../CLogger.h"
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class CConsoleHandler;
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class JsonNode;
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/// The class CBasicLogConfigurator reads log properties from settings.json and
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/// sets up the logging system. Make sure that you use the same configurator object to
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/// initialize the whole logging system. If you don't do so, the log file will be overwritten/truncated.
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class DLL_LINKAGE CBasicLogConfigurator
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{
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public:
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CBasicLogConfigurator(const std::string & filePath, CConsoleHandler * console);
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/// Configures the logging system by parsing the logging settings. It adds the console target and the file target to the global logger.
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/// Doesn't throw, but logs on success or fault.
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void configure();
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/// Configures a default logging system by adding the console target and the file target to the global logger.
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void configureDefault();
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private:
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ELogLevel::ELogLevel getLogLevel(const std::string & level) const;
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EConsoleTextColor::EConsoleTextColor getConsoleColor(const std::string & colorName) const;
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std::string filePath;
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CConsoleHandler * console;
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bool appendToLogFile;
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};
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