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vcmi/AI/Nullkiller/Pathfinding
2021-07-26 21:02:50 +03:00
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Actions Nullkiller: refactoring and stabilization of gather army & clusterization 2021-07-26 21:02:50 +03:00
Rules Nullkiller - rewrite decomposition, decomposition cache, morale management 2021-07-26 21:02:50 +03:00
Actors.cpp Nullkiller - rewrite decomposition, decomposition cache, morale management 2021-07-26 21:02:50 +03:00
Actors.h Nullkiller: small optimization of AIPathfinder for big maps 2021-07-26 21:02:50 +03:00
AINodeStorage.cpp Nullkiller: improve perofrmance of AI pathfinding 2021-07-26 21:02:50 +03:00
AINodeStorage.h Nullkiller: improve perofrmance of AI pathfinding 2021-07-26 21:02:50 +03:00
AIPathfinder.cpp Nullkiller: fix freeze on accessing guarded object 2021-07-26 21:02:50 +03:00
AIPathfinder.h Nullkiller: fix freeze on accessing guarded object 2021-07-26 21:02:50 +03:00
AIPathfinderConfig.cpp Nullkiller: remove AIhelper + refactoring 2021-07-26 21:02:50 +03:00
AIPathfinderConfig.h Nullkiller: remove AIhelper + refactoring 2021-07-26 21:02:50 +03:00
PathfindingManager.cpp Nullkiller: initial cleanup of unused code 2021-07-26 21:02:50 +03:00