1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-14 10:12:59 +02:00
vcmi/lib
2024-10-25 18:36:02 +00:00
..
battle Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
bonuses Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
campaign Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
constants Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
entities Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
events
filesystem code review (first part) 2024-09-02 22:51:30 +02:00
gameState Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
json Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
logging Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
mapObjectConstructors Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
mapObjects Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
mapping Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
minizip
modding Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
network Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
networkPacks Merge pull request #4766 from SoundSSGood/fused-artifacts 2024-10-16 15:08:20 +03:00
pathfinder Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
rewardable Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
rmg Merge pull request #4763 from IvanSavenko/herohandler_split 2024-10-14 19:05:48 +03:00
serializer Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
spells Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
texts workaround for assert 2024-10-14 21:01:01 +02:00
vstd
AI_Base.h
ArtifactUtils.cpp Fused identical artifacts 2024-10-15 16:51:29 +03:00
ArtifactUtils.h ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
BasicTypes.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
BattleFieldHandler.cpp introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
BattleFieldHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CAndroidVMHelper.cpp
CAndroidVMHelper.h
CArtHandler.cpp Fused identical artifacts 2024-10-15 16:51:29 +03:00
CArtHandler.h Fused identical artifacts 2024-10-15 16:51:29 +03:00
CArtifactInstance.cpp fused artifacts 2024-10-12 16:43:04 +03:00
CArtifactInstance.h fused artifacts 2024-10-12 16:43:04 +03:00
CBonusTypeHandler.cpp Add simple support for translation of strings that were changed by 2024-10-06 19:42:15 +00:00
CBonusTypeHandler.h
CConfigHandler.cpp
CConfigHandler.h
CConsoleHandler.cpp Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
CConsoleHandler.h
CCreatureHandler.cpp Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureHandler.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CCreatureSet.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
CCreatureSet.h Reduce usage of pointers to VLC entities 2024-10-10 12:28:08 +00:00
CGameInfoCallback.cpp fix crash 2024-10-19 15:25:26 +02:00
CGameInfoCallback.h code review 2024-10-12 23:01:14 +02:00
CGameInterface.cpp Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CGameInterface.h Extracted handling of type ID's from serializer into a separate class 2024-08-26 19:48:46 +00:00
CMakeLists.txt Basic support for configurable flaggable objects 2024-10-25 16:48:10 +00:00
Color.h icon drawing 2024-08-15 00:21:02 +02:00
ConstTransitivePtr.h
CPlayerState.cpp Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
CPlayerState.h Implemented serialization of local player state in json form 2024-10-08 20:04:32 +00:00
CRandomGenerator.cpp
CRandomGenerator.h
CScriptingModule.cpp
CScriptingModule.h
CSkillHandler.cpp Add bonus description generation for map objects 2024-10-25 18:36:02 +00:00
CSkillHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
CSoundBase.h
CStack.cpp Replace pointer with reference in pack apply functions 2024-10-07 14:59:46 +00:00
CStack.h Unified handling of battle sides ID's 2024-08-11 20:54:44 +00:00
CStopWatch.h
CThreadHelper.cpp
CThreadHelper.h
ExceptionsCommon.h
ExtraOptionsInfo.cpp
ExtraOptionsInfo.h
FunctionList.h
GameCallbackHolder.h
GameConstants.h
GameSettings.cpp Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
GameSettings.h It is now possible to define game settings in rmg template 2024-09-05 15:16:28 +00:00
IBonusTypeHandler.h
IGameCallback.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
IGameCallback.h Fix some of the new warnings from sonarcloud 2024-10-11 10:45:29 +00:00
IGameEventsReceiver.h IMarket suggestions 2024-08-20 18:49:48 +03:00
IGameSettings.h Merge branch 'develop' into spell 2024-10-07 12:55:23 +02:00
IHandlerBase.cpp
IHandlerBase.h
int3.h
LoadProgress.cpp
LoadProgress.h
LogicalExpression.cpp
LogicalExpression.h
ObstacleHandler.cpp introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
ObstacleHandler.h introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Point.h
Rect.cpp
Rect.h First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
ResourceSet.cpp Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
ResourceSet.h Unified income handling, added IOwnableObject interface 2024-08-28 12:40:44 +00:00
RiverHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RiverHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
RoadHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
RoadHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
ScopeGuard.h
ScriptHandler.cpp
ScriptHandler.h
StartInfo.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
StartInfo.h Removed save compatibility with 1.4 2024-08-29 18:51:53 +00:00
StdInc.cpp
StdInc.h
TerrainHandler.cpp Minor refactoring of translations: 2024-10-06 19:42:15 +00:00
TerrainHandler.h introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
TurnTimerInfo.cpp
TurnTimerInfo.h
UnlockGuard.h
vcmi_endian.h
VCMI_Lib.cpp Split CHeroHandler.cpp/.h into 1 file per class 2024-10-13 14:01:09 +00:00
VCMI_Lib.h Added GameSettings to gamestate, potentially allowing to define game 2024-09-05 15:16:27 +00:00
VCMIDirs.cpp
VCMIDirs.h