1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00
vcmi/client/battle
2024-04-16 18:55:21 +03:00
..
BattleActionsController.cpp Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
BattleActionsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleAnimationClasses.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
BattleAnimationClasses.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleConstants.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleEffectsController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleEffectsController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleFieldController.cpp fix spell hover 2024-01-07 18:12:17 +01:00
BattleFieldController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleInterface.cpp Capture members by copy instead of capturing this due to short lifetime 2024-04-16 18:55:21 +03:00
BattleInterface.h round_counter 2023-12-23 19:57:19 +01:00
BattleInterfaceClasses.cpp Made graphical primitive-based UI more configurable 2024-02-18 20:48:45 +02:00
BattleInterfaceClasses.h Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
BattleObstacleController.cpp #2977 - fix obstackle path deserialization 2023-10-29 16:07:00 +02:00
BattleObstacleController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleProjectileController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.cpp convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleRenderer.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleSiegeController.cpp Split off some netpack structures into separate files 2023-10-23 13:59:15 +03:00
BattleSiegeController.h convert line endings from CRLF (Windows) to LF (Linux/Unix) 2023-10-19 16:23:21 +02:00
BattleStacksController.cpp Added RandomGeneratorUtil::nextItemWeighted convenience method 2024-01-31 00:17:40 +02:00
BattleStacksController.h implement spells 2023-12-23 14:51:26 +01:00
BattleWindow.cpp Refactoring of button class to prepare for configurable button 2024-02-29 13:57:25 +02:00
BattleWindow.h Merge pull request #3575 from Laserlicht/infobox_pos 2024-01-30 17:36:30 +02:00
CreatureAnimation.cpp Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00
CreatureAnimation.h Renamed speed -> getMovementRange, remove misleading default parameter 2024-01-14 17:14:36 +02:00