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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-24 22:14:36 +02:00
vcmi/server
Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm
* recalculating paths only after finished movement / switching selection
* moving hero uses "new" pathfinder
* moving hero by arrow keys / numpad
* VCMI window should start centered
* fixed pairing Subterranean Gates
* fixed issues with creatures sounds after loading
* several minor changes and improvements
2009-09-07 02:29:44 +00:00
..
vcmi_server break, fix and break and fix - now its fine :) 2008-12-26 15:00:34 +00:00
CGameHandler.cpp * redone stack queue algorithm 2009-09-07 02:29:44 +00:00
CGameHandler.h * jousting support 2009-08-22 15:29:30 +00:00
CVCMIServer.cpp New, experimental crashhandler for windows (creates minidumps). 2009-07-31 20:10:22 +00:00
CVCMIServer.h * refactorings and comment coverage improvements 2009-05-07 17:20:41 +00:00
Makefile.am Revert memory mapped support for LOD files (r881, r886 and r895) because on Windows these files get locked and other applications cannot access them anymore. 2009-05-26 04:52:34 +00:00
Makefile.in Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 2009-08-29 15:52:29 +00:00
NetPacksServer.cpp Fourth part of sailing code. 2009-07-26 03:33:13 +00:00
VCMI_server.cbp * patch update from Dikamilo 2009-02-08 16:36:53 +00:00
VCMI_server.vcproj * fixes for glitches in garrisons in non 800x600 resolutions 2009-07-17 21:53:28 +00:00