mirror of
https://github.com/vcmi/vcmi.git
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383 lines
21 KiB
C++
383 lines
21 KiB
C++
/*
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* ShortcutHandler.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "ShortcutHandler.h"
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#include "Shortcut.h"
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#include "../../lib/json/JsonUtils.h"
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ShortcutHandler::ShortcutHandler()
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{
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const JsonNode config = JsonUtils::assembleFromFiles("config/shortcutsConfig");
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mappedKeyboardShortcuts = loadShortcuts(config["keyboard"]);
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mappedJoystickShortcuts = loadShortcuts(config["joystickButtons"]);
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mappedJoystickAxes = loadShortcuts(config["joystickAxes"]);
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#ifndef ENABLE_GOLDMASTER
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std::vector<EShortcut> assignedShortcuts;
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std::vector<EShortcut> missingShortcuts;
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for (auto const & entry : config["keyboard"].Struct())
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{
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EShortcut shortcutID = findShortcut(entry.first);
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assert(!vstd::contains(assignedShortcuts, shortcutID));
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assignedShortcuts.push_back(shortcutID);
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}
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for (EShortcut id = vstd::next(EShortcut::NONE, 1); id < EShortcut::AFTER_LAST; id = vstd::next(id, 1))
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if (!vstd::contains(assignedShortcuts, id))
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missingShortcuts.push_back(id);
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if (!missingShortcuts.empty())
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logGlobal->error("Found %d shortcuts without config entry!", missingShortcuts.size());
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#endif
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}
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std::multimap<std::string, EShortcut> ShortcutHandler::loadShortcuts(const JsonNode & data) const
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{
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std::multimap<std::string, EShortcut> result;
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for (auto const & entry : data.Struct())
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{
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std::string shortcutName = entry.first;
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EShortcut shortcutID = findShortcut(shortcutName);
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if (shortcutID == EShortcut::NONE)
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{
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logGlobal->warn("Unknown shortcut '%s' found when loading shortcuts config!", shortcutName);
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continue;
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}
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if (entry.second.isString())
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{
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result.emplace(entry.second.String(), shortcutID);
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}
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if (entry.second.isVector())
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{
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for (auto const & entryVector : entry.second.Vector())
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result.emplace(entryVector.String(), shortcutID);
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}
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}
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return result;
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}
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std::vector<EShortcut> ShortcutHandler::translateShortcut(const std::multimap<std::string, EShortcut> & options, const std::string & key) const
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{
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auto range = options.equal_range(key);
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// FIXME: some code expects calls to keyPressed / captureThisKey even without defined hotkeys
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if (range.first == range.second)
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return {EShortcut::NONE};
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std::vector<EShortcut> result;
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for (auto it = range.first; it != range.second; ++it)
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result.push_back(it->second);
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return result;
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}
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std::vector<EShortcut> ShortcutHandler::translateKeycode(const std::string & key) const
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{
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return translateShortcut(mappedKeyboardShortcuts, key);
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}
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std::vector<EShortcut> ShortcutHandler::translateJoystickButton(const std::string & key) const
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{
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return translateShortcut(mappedJoystickShortcuts, key);
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}
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std::vector<EShortcut> ShortcutHandler::translateJoystickAxis(const std::string & key) const
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{
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return translateShortcut(mappedJoystickAxes, key);
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}
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EShortcut ShortcutHandler::findShortcut(const std::string & identifier ) const
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{
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static const std::map<std::string, EShortcut> shortcutNames = {
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{"mouseClickLeft", EShortcut::MOUSE_LEFT },
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{"mouseClickRight", EShortcut::MOUSE_RIGHT },
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{"mouseCursorX", EShortcut::MOUSE_CURSOR_X, },
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{"mouseCursorY", EShortcut::MOUSE_CURSOR_Y, },
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{"mouseSwipeX", EShortcut::MOUSE_SWIPE_X, },
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{"mouseSwipeY", EShortcut::MOUSE_SWIPE_Y, },
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{"globalAccept", EShortcut::GLOBAL_ACCEPT },
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{"globalCancel", EShortcut::GLOBAL_CANCEL },
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{"globalReturn", EShortcut::GLOBAL_RETURN },
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{"globalFullscreen", EShortcut::GLOBAL_FULLSCREEN },
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{"globalOptions", EShortcut::GLOBAL_OPTIONS },
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{"globalBackspace", EShortcut::GLOBAL_BACKSPACE },
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{"globalMoveFocus", EShortcut::GLOBAL_MOVE_FOCUS },
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{"moveLeft", EShortcut::MOVE_LEFT },
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{"moveRight", EShortcut::MOVE_RIGHT },
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{"moveUp", EShortcut::MOVE_UP },
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{"moveDown", EShortcut::MOVE_DOWN },
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{"moveFirst", EShortcut::MOVE_FIRST },
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{"moveLast", EShortcut::MOVE_LAST },
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{"movePageUp", EShortcut::MOVE_PAGE_UP },
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{"movePageDown", EShortcut::MOVE_PAGE_DOWN },
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{"selectIndex1", EShortcut::SELECT_INDEX_1 },
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{"selectIndex2", EShortcut::SELECT_INDEX_2 },
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{"selectIndex3", EShortcut::SELECT_INDEX_3 },
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{"selectIndex4", EShortcut::SELECT_INDEX_4 },
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{"selectIndex5", EShortcut::SELECT_INDEX_5 },
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{"selectIndex6", EShortcut::SELECT_INDEX_6 },
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{"selectIndex7", EShortcut::SELECT_INDEX_7 },
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{"selectIndex8", EShortcut::SELECT_INDEX_8 },
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{"mainMenuNewGame", EShortcut::MAIN_MENU_NEW_GAME },
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{"mainMenuLoadGame", EShortcut::MAIN_MENU_LOAD_GAME },
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{"mainMenuHighScores", EShortcut::MAIN_MENU_HIGH_SCORES },
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{"mainMenuCredits", EShortcut::MAIN_MENU_CREDITS },
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{"mainMenuQuit", EShortcut::MAIN_MENU_QUIT },
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{"mainMenuBack", EShortcut::MAIN_MENU_BACK },
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{"mainMenuSingleplayer", EShortcut::MAIN_MENU_SINGLEPLAYER },
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{"mainMenuMultiplayer", EShortcut::MAIN_MENU_MULTIPLAYER },
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{"mainMenuCampaign", EShortcut::MAIN_MENU_CAMPAIGN },
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{"mainMenuTutorial", EShortcut::MAIN_MENU_TUTORIAL },
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{"mainMenuCampaignSod", EShortcut::MAIN_MENU_CAMPAIGN_SOD },
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{"mainMenuCampaignRoe", EShortcut::MAIN_MENU_CAMPAIGN_ROE },
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{"mainMenuCampaignAb", EShortcut::MAIN_MENU_CAMPAIGN_AB },
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{"mainMenuCampaignCustom", EShortcut::MAIN_MENU_CAMPAIGN_CUSTOM },
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{"mainMenuLobby", EShortcut::MAIN_MENU_LOBBY },
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{"lobbyBeginStandardGame", EShortcut::LOBBY_BEGIN_STANDARD_GAME },
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{"lobbyBeginCampaign", EShortcut::LOBBY_BEGIN_CAMPAIGN },
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{"lobbyLoadGame", EShortcut::LOBBY_LOAD_GAME },
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{"lobbySaveGame", EShortcut::LOBBY_SAVE_GAME },
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{"lobbyRandomMap", EShortcut::LOBBY_RANDOM_MAP },
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{"lobbyToggleChat", EShortcut::LOBBY_TOGGLE_CHAT },
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{"lobbyAdditionalOptions", EShortcut::LOBBY_ADDITIONAL_OPTIONS },
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{"lobbySelectScenario", EShortcut::LOBBY_SELECT_SCENARIO },
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{"gameEndTurn", EShortcut::ADVENTURE_END_TURN }, // compatibility ID - extra's use this string
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{"adventureEndTurn", EShortcut::ADVENTURE_END_TURN },
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{"adventureLoadGame", EShortcut::ADVENTURE_LOAD_GAME },
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{"adventureSaveGame", EShortcut::ADVENTURE_SAVE_GAME },
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{"adventureRestartGame", EShortcut::ADVENTURE_RESTART_GAME },
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{"adventureMainMenu", EShortcut::ADVENTURE_TO_MAIN_MENU },
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{"adventureQuitGame", EShortcut::ADVENTURE_QUIT_GAME },
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{"adventureMarketplace", EShortcut::ADVENTURE_MARKETPLACE },
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{"adventureThievesGuild", EShortcut::ADVENTURE_THIEVES_GUILD },
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{"gameActivateConsole", EShortcut::GAME_ACTIVATE_CONSOLE },
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{"adventureGameOptions", EShortcut::ADVENTURE_GAME_OPTIONS },
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{"adventureToggleGrid", EShortcut::ADVENTURE_TOGGLE_GRID },
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{"adventureToggleVisitable", EShortcut::ADVENTURE_TOGGLE_VISITABLE},
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{"adventureToggleBlocked", EShortcut::ADVENTURE_TOGGLE_BLOCKED },
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{"adventureToggleSleep", EShortcut::ADVENTURE_TOGGLE_SLEEP },
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{"adventureSetHeroAsleep", EShortcut::ADVENTURE_SET_HERO_ASLEEP },
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{"adventureSetHeroAwake", EShortcut::ADVENTURE_SET_HERO_AWAKE },
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{"adventureMoveHero", EShortcut::ADVENTURE_MOVE_HERO },
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{"adventureVisitObject", EShortcut::ADVENTURE_VISIT_OBJECT },
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{"adventureMoveHeroSW", EShortcut::ADVENTURE_MOVE_HERO_SW },
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{"adventureMoveHeroSS", EShortcut::ADVENTURE_MOVE_HERO_SS },
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{"adventureMoveHeroSE", EShortcut::ADVENTURE_MOVE_HERO_SE },
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{"adventureMoveHeroWW", EShortcut::ADVENTURE_MOVE_HERO_WW },
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{"adventureMoveHeroEE", EShortcut::ADVENTURE_MOVE_HERO_EE },
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{"adventureMoveHeroNW", EShortcut::ADVENTURE_MOVE_HERO_NW },
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{"adventureMoveHeroNN", EShortcut::ADVENTURE_MOVE_HERO_NN },
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{"adventureMoveHeroNE", EShortcut::ADVENTURE_MOVE_HERO_NE },
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{"adventureViewSelected", EShortcut::ADVENTURE_VIEW_SELECTED },
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{"adventureNextObject", EShortcut::ADVENTURE_NEXT_OBJECT },
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{"adventureNextTown", EShortcut::ADVENTURE_NEXT_TOWN },
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{"adventureNextHero", EShortcut::ADVENTURE_NEXT_HERO },
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{"adventureFirstTown", EShortcut::ADVENTURE_FIRST_TOWN },
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{"adventureFirstHero", EShortcut::ADVENTURE_FIRST_HERO },
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{"adventureViewScenario", EShortcut::ADVENTURE_VIEW_SCENARIO },
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{"adventureDigGrail", EShortcut::ADVENTURE_DIG_GRAIL },
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{"adventureViewPuzzle", EShortcut::ADVENTURE_VIEW_PUZZLE },
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{"adventureViewWorld", EShortcut::ADVENTURE_VIEW_WORLD },
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{"adventureViewWorld1", EShortcut::ADVENTURE_VIEW_WORLD_X1 },
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{"adventureViewWorld2", EShortcut::ADVENTURE_VIEW_WORLD_X2 },
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{"adventureViewWorld4", EShortcut::ADVENTURE_VIEW_WORLD_X4 },
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{"adventureTrackHero", EShortcut::ADVENTURE_TRACK_HERO, },
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{"adventureToggleMapLevel", EShortcut::ADVENTURE_TOGGLE_MAP_LEVEL},
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{"adventureKingdomOverview", EShortcut::ADVENTURE_KINGDOM_OVERVIEW},
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{"adventureQuestLog", EShortcut::ADVENTURE_QUEST_LOG },
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{"adventureCastSpell", EShortcut::ADVENTURE_CAST_SPELL },
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{"adventureThievesGuild", EShortcut::ADVENTURE_THIEVES_GUILD },
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{"adventureExitWorldView", EShortcut::ADVENTURE_EXIT_WORLD_VIEW },
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{"adventureZoomIn", EShortcut::ADVENTURE_ZOOM_IN },
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{"adventureZoomOut", EShortcut::ADVENTURE_ZOOM_OUT },
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{"adventureZoomReset", EShortcut::ADVENTURE_ZOOM_RESET },
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{"battleToggleHeroesStats", EShortcut::BATTLE_TOGGLE_HEROES_STATS},
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{"battleToggleQueue", EShortcut::BATTLE_TOGGLE_QUEUE },
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{"battleUseCreatureSpell", EShortcut::BATTLE_USE_CREATURE_SPELL },
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{"battleSurrender", EShortcut::BATTLE_SURRENDER },
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{"battleRetreat", EShortcut::BATTLE_RETREAT },
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{"battleAutocombat", EShortcut::BATTLE_AUTOCOMBAT },
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{"battleAutocombatEnd", EShortcut::BATTLE_END_WITH_AUTOCOMBAT},
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{"battleCastSpell", EShortcut::BATTLE_CAST_SPELL },
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{"battleWait", EShortcut::BATTLE_WAIT },
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{"battleDefend", EShortcut::BATTLE_DEFEND },
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{"battleConsoleUp", EShortcut::BATTLE_CONSOLE_UP },
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{"battleConsoleDown", EShortcut::BATTLE_CONSOLE_DOWN },
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{"battleTacticsNext", EShortcut::BATTLE_TACTICS_NEXT },
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{"battleTacticsEnd", EShortcut::BATTLE_TACTICS_END },
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{"battleSelectAction", EShortcut::BATTLE_SELECT_ACTION },
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{"battleToggleQuickSpell", EShortcut::BATTLE_TOGGLE_QUICKSPELL },
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{"battleSpellShortcut0", EShortcut::BATTLE_SPELL_SHORTCUT_0 },
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{"battleSpellShortcut1", EShortcut::BATTLE_SPELL_SHORTCUT_1 },
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{"battleSpellShortcut2", EShortcut::BATTLE_SPELL_SHORTCUT_2 },
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{"battleSpellShortcut3", EShortcut::BATTLE_SPELL_SHORTCUT_3 },
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{"battleSpellShortcut4", EShortcut::BATTLE_SPELL_SHORTCUT_4 },
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{"battleSpellShortcut5", EShortcut::BATTLE_SPELL_SHORTCUT_5 },
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{"battleSpellShortcut6", EShortcut::BATTLE_SPELL_SHORTCUT_6 },
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{"battleSpellShortcut7", EShortcut::BATTLE_SPELL_SHORTCUT_7 },
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{"battleSpellShortcut8", EShortcut::BATTLE_SPELL_SHORTCUT_8 },
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{"battleSpellShortcut9", EShortcut::BATTLE_SPELL_SHORTCUT_9 },
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{"battleSpellShortcut10", EShortcut::BATTLE_SPELL_SHORTCUT_10 },
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{"battleSpellShortcut11", EShortcut::BATTLE_SPELL_SHORTCUT_11 },
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{"spectateTrackHero", EShortcut::SPECTATE_TRACK_HERO },
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{"spectateSkipBattle", EShortcut::SPECTATE_SKIP_BATTLE },
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{"spectateSkipBattleResult", EShortcut::SPECTATE_SKIP_BATTLE_RESULT },
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{"townOpenTavern", EShortcut::TOWN_OPEN_TAVERN },
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{"townSwapArmies", EShortcut::TOWN_SWAP_ARMIES },
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{"recruitmentMax", EShortcut::RECRUITMENT_MAX },
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{"recruitmentMin", EShortcut::RECRUITMENT_MIN },
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{"recruitmentUpgrade", EShortcut::RECRUITMENT_UPGRADE },
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{"recruitmentUpgradeAll", EShortcut::RECRUITMENT_UPGRADE_ALL },
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{"kingdomHeroesTab", EShortcut::KINGDOM_HEROES_TAB },
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{"kingdomTownsTab", EShortcut::KINGDOM_TOWNS_TAB },
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{"heroDismiss", EShortcut::HERO_DISMISS },
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{"heroCommander", EShortcut::HERO_COMMANDER },
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{"heroLooseFormation", EShortcut::HERO_LOOSE_FORMATION },
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{"heroTightFormation", EShortcut::HERO_TIGHT_FORMATION },
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{"heroToggleTactics", EShortcut::HERO_TOGGLE_TACTICS },
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{"heroCostumeSave0", EShortcut::HERO_COSTUME_SAVE_0 },
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{"heroCostumeSave1", EShortcut::HERO_COSTUME_SAVE_1 },
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{"heroCostumeSave2", EShortcut::HERO_COSTUME_SAVE_2 },
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{"heroCostumeSave3", EShortcut::HERO_COSTUME_SAVE_3 },
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{"heroCostumeSave4", EShortcut::HERO_COSTUME_SAVE_4 },
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{"heroCostumeSave5", EShortcut::HERO_COSTUME_SAVE_5 },
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{"heroCostumeSave6", EShortcut::HERO_COSTUME_SAVE_6 },
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{"heroCostumeSave7", EShortcut::HERO_COSTUME_SAVE_7 },
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{"heroCostumeSave8", EShortcut::HERO_COSTUME_SAVE_8 },
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{"heroCostumeSave9", EShortcut::HERO_COSTUME_SAVE_9 },
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{"heroCostumeLoad0", EShortcut::HERO_COSTUME_LOAD_0 },
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{"heroCostumeLoad1", EShortcut::HERO_COSTUME_LOAD_1 },
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{"heroCostumeLoad2", EShortcut::HERO_COSTUME_LOAD_2 },
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{"heroCostumeLoad3", EShortcut::HERO_COSTUME_LOAD_3 },
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{"heroCostumeLoad4", EShortcut::HERO_COSTUME_LOAD_4 },
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{"heroCostumeLoad5", EShortcut::HERO_COSTUME_LOAD_5 },
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{"heroCostumeLoad6", EShortcut::HERO_COSTUME_LOAD_6 },
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{"heroCostumeLoad7", EShortcut::HERO_COSTUME_LOAD_7 },
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{"heroCostumeLoad8", EShortcut::HERO_COSTUME_LOAD_8 },
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{"heroCostumeLoad9", EShortcut::HERO_COSTUME_LOAD_9 },
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{"spellbookTabAdventure", EShortcut::SPELLBOOK_TAB_ADVENTURE },
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{"spellbookTabCombat", EShortcut::SPELLBOOK_TAB_COMBAT },
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{"listHeroUp", EShortcut::LIST_HERO_UP },
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{"listHeroDown", EShortcut::LIST_HERO_DOWN },
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{"listHeroTop", EShortcut::LIST_HERO_TOP },
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{"listHeroBottom", EShortcut::LIST_HERO_BOTTOM },
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{"listHeroDismiss", EShortcut::LIST_HERO_DISMISS },
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{"listTownUp", EShortcut::LIST_TOWN_UP },
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{"listTownDown", EShortcut::LIST_TOWN_DOWN },
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{"listTownTop", EShortcut::LIST_TOWN_TOP },
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{"listTownBottom", EShortcut::LIST_TOWN_BOTTOM },
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{"mainMenuHotseat", EShortcut::MAIN_MENU_HOTSEAT },
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{"mainMenuHostGame", EShortcut::MAIN_MENU_HOST_GAME },
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{"mainMenuJoinGame", EShortcut::MAIN_MENU_JOIN_GAME },
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{"highScoresCampaigns", EShortcut::HIGH_SCORES_CAMPAIGNS },
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{"highScoresScenarios", EShortcut::HIGH_SCORES_SCENARIOS },
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{"highScoresReset", EShortcut::HIGH_SCORES_RESET },
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{"highScoresStatistics", EShortcut::HIGH_SCORES_STATISTICS },
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{"lobbyReplayVideo", EShortcut::LOBBY_REPLAY_VIDEO },
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{"lobbyExtraOptions", EShortcut::LOBBY_EXTRA_OPTIONS },
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{"lobbyTurnOptions", EShortcut::LOBBY_TURN_OPTIONS },
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{"lobbyInvitePlayers", EShortcut::LOBBY_INVITE_PLAYERS },
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{"lobbyFlipCoin", EShortcut::LOBBY_FLIP_COIN },
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{"lobbyRandomTown", EShortcut::LOBBY_RANDOM_TOWN },
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{"lobbyRandomTownVs", EShortcut::LOBBY_RANDOM_TOWN_VS },
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{"lobbyHandicap", EShortcut::LOBBY_HANDICAP },
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{"mapsSizeS", EShortcut::MAPS_SIZE_S },
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{"mapsSizeM", EShortcut::MAPS_SIZE_M },
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{"mapsSizeL", EShortcut::MAPS_SIZE_L },
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{"mapsSizeXl", EShortcut::MAPS_SIZE_XL },
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{"mapsSizeAll", EShortcut::MAPS_SIZE_ALL },
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{"mapsSortPlayers", EShortcut::MAPS_SORT_PLAYERS },
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{"mapsSortSize", EShortcut::MAPS_SORT_SIZE },
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{"mapsSortFormat", EShortcut::MAPS_SORT_FORMAT },
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{"mapsSortName", EShortcut::MAPS_SORT_NAME },
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{"mapsSortVictory", EShortcut::MAPS_SORT_VICTORY },
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{"mapsSortDefeat", EShortcut::MAPS_SORT_DEFEAT },
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{"mapsSortMaps", EShortcut::MAPS_SORT_MAPS },
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{"mapsSortChangedate", EShortcut::MAPS_SORT_CHANGEDATE },
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{"settingsLoadGame", EShortcut::SETTINGS_LOAD_GAME },
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{"settingsSaveGame", EShortcut::SETTINGS_SAVE_GAME },
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{"settingsNewGame", EShortcut::SETTINGS_NEW_GAME },
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{"settingsRestartGame", EShortcut::SETTINGS_RESTART_GAME },
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{"settingsToMainMenu", EShortcut::SETTINGS_TO_MAIN_MENU },
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{"settingsQuitGame", EShortcut::SETTINGS_QUIT_GAME },
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{"adventureReplayTurn", EShortcut::ADVENTURE_REPLAY_TURN },
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{"adventureNewGame", EShortcut::ADVENTURE_NEW_GAME },
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{"battleOpenActiveUnit", EShortcut::BATTLE_OPEN_ACTIVE_UNIT },
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{"battleOpenHoveredUnit", EShortcut::BATTLE_OPEN_HOVERED_UNIT },
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{"marketDeal", EShortcut::MARKET_DEAL },
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{"marketMaxAmount", EShortcut::MARKET_MAX_AMOUNT },
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{"marketSacrificeAll", EShortcut::MARKET_SACRIFICE_ALL },
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{"marketSacrificeBackpack", EShortcut::MARKET_SACRIFICE_BACKPACK },
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{"marketResourcePlayer", EShortcut::MARKET_RESOURCE_PLAYER },
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{"marketArtifactResource", EShortcut::MARKET_ARTIFACT_RESOURCE },
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{"marketResourceArtifact", EShortcut::MARKET_RESOURCE_ARTIFACT },
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{"marketCreatureResource", EShortcut::MARKET_CREATURE_RESOURCE },
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{"marketResourceResource", EShortcut::MARKET_RESOURCE_RESOURCE },
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{"marketCreatureExperience", EShortcut::MARKET_CREATURE_EXPERIENCE },
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{"marketArtifactExperience", EShortcut::MARKET_ARTIFACT_EXPERIENCE },
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{"townOpenHall", EShortcut::TOWN_OPEN_HALL },
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|
{"townOpenFort", EShortcut::TOWN_OPEN_FORT },
|
|
{"townOpenMarket", EShortcut::TOWN_OPEN_MARKET },
|
|
{"townOpenMageGuild", EShortcut::TOWN_OPEN_MAGE_GUILD },
|
|
{"townOpenThievesGuild", EShortcut::TOWN_OPEN_THIEVES_GUILD },
|
|
{"townOpenRecruitment", EShortcut::TOWN_OPEN_RECRUITMENT },
|
|
{"townOpenHeroExchange", EShortcut::TOWN_OPEN_HERO_EXCHANGE },
|
|
{"townOpenHero", EShortcut::TOWN_OPEN_HERO },
|
|
{"townOpenVisitingHero", EShortcut::TOWN_OPEN_VISITING_HERO },
|
|
{"townOpenGarrisonedHero", EShortcut::TOWN_OPEN_GARRISONED_HERO },
|
|
{"recruitmentSwitchLevel", EShortcut::RECRUITMENT_SWITCH_LEVEL },
|
|
{"heroArmySplit", EShortcut::HERO_ARMY_SPLIT },
|
|
{"heroBackpack", EShortcut::HERO_BACKPACK },
|
|
{"exchangeArmyToLeft", EShortcut::EXCHANGE_ARMY_TO_LEFT },
|
|
{"exchangeArmyToRight", EShortcut::EXCHANGE_ARMY_TO_RIGHT },
|
|
{"exchangeArmySwap", EShortcut::EXCHANGE_ARMY_SWAP },
|
|
{"exchangeArtifactsToLeft", EShortcut::EXCHANGE_ARTIFACTS_TO_LEFT },
|
|
{"exchangeArtifactsToRight", EShortcut::EXCHANGE_ARTIFACTS_TO_RIGHT },
|
|
{"exchangeArtifactsSwap", EShortcut::EXCHANGE_ARTIFACTS_SWAP },
|
|
{"exchangeBackpackLeft", EShortcut::EXCHANGE_BACKPACK_LEFT },
|
|
{"exchangeBackpackRight", EShortcut::EXCHANGE_BACKPACK_RIGHT },
|
|
{"exchangeEquippedToLeft", EShortcut::EXCHANGE_EQUIPPED_TO_LEFT },
|
|
{"exchangeEquippedToRight", EShortcut::EXCHANGE_EQUIPPED_TO_RIGHT},
|
|
{"exchangeEquippedSwap", EShortcut::EXCHANGE_EQUIPPED_SWAP },
|
|
{"exchangeBackpackToLeft", EShortcut::EXCHANGE_BACKPACK_TO_LEFT },
|
|
{"exchangeBackpackToRight", EShortcut::EXCHANGE_BACKPACK_TO_RIGHT},
|
|
{"exchangeBackpackSwap", EShortcut::EXCHANGE_BACKPACK_SWAP },
|
|
};
|
|
|
|
#ifndef ENABLE_GOLDMASTER
|
|
std::vector<EShortcut> assignedShortcuts;
|
|
std::vector<EShortcut> missingShortcuts;
|
|
for (auto const & entry : shortcutNames)
|
|
assignedShortcuts.push_back(entry.second);
|
|
|
|
for (EShortcut id = vstd::next(EShortcut::NONE, 1); id < EShortcut::AFTER_LAST; id = vstd::next(id, 1))
|
|
if (!vstd::contains(assignedShortcuts, id))
|
|
missingShortcuts.push_back(id);
|
|
|
|
if (!missingShortcuts.empty())
|
|
logGlobal->error("Found %d shortcuts without assigned string name!", missingShortcuts.size());
|
|
#endif
|
|
|
|
if (shortcutNames.count(identifier))
|
|
return shortcutNames.at(identifier);
|
|
return EShortcut::NONE;
|
|
}
|