mirror of
https://github.com/vcmi/vcmi.git
synced 2024-12-26 22:57:00 +02:00
325 lines
8.0 KiB
C++
325 lines
8.0 KiB
C++
#pragma once
|
|
#include "SDL_Extensions.h"
|
|
#include "hch\CDefHandler.h"
|
|
#include "CGameInfo.h"
|
|
#include "hch\CLodHandler.h"
|
|
#include "hch\CPreGameTextHandler.h"
|
|
#include "hch/CTownHandler.h"
|
|
template <typename T>
|
|
AdventureMapButton<T>::AdventureMapButton ()
|
|
{
|
|
type=2;
|
|
abs=true;
|
|
active=false;
|
|
ourObj=NULL;
|
|
state=0;
|
|
}
|
|
template <typename T>
|
|
AdventureMapButton<T>::AdventureMapButton
|
|
( std::string Name, std::string HelpBox, void(T::*Function)(), int x, int y, std::string defName, T* Owner, bool activ, std::vector<std::string> * add )
|
|
{
|
|
owner = Owner;
|
|
type=2;
|
|
abs=true;
|
|
active=false;
|
|
ourObj=NULL;
|
|
state=0;
|
|
name=Name;
|
|
helpBox=HelpBox;
|
|
int est = LOCPLINT->playerID;
|
|
CDefHandler * temp = CGI->spriteh->giveDef(defName);
|
|
temp->notFreeImgs = true;
|
|
for (int i=0;i<temp->ourImages.size();i++)
|
|
{
|
|
imgs.resize(1);
|
|
imgs[0].push_back(temp->ourImages[i].bitmap);
|
|
CSDL_Ext::blueToPlayersAdv(imgs[curimg][i],LOCPLINT->playerID);
|
|
}
|
|
delete temp;
|
|
if (add)
|
|
{
|
|
imgs.resize(imgs.size()+add->size());
|
|
for (int i=0; i<add->size();i++)
|
|
{
|
|
temp = CGI->spriteh->giveDef((*add)[i]);
|
|
temp->notFreeImgs = true;
|
|
for (int j=0;j<temp->ourImages.size();j++)
|
|
{
|
|
imgs[i+1].push_back(temp->ourImages[j].bitmap);
|
|
CSDL_Ext::blueToPlayersAdv(imgs[1+i][j],LOCPLINT->playerID);
|
|
}
|
|
delete temp;
|
|
}
|
|
delete add;
|
|
}
|
|
function = Function;
|
|
pos.x=x;
|
|
pos.y=y;
|
|
pos.w = imgs[curimg][0]->w;
|
|
pos.h = imgs[curimg][0]->h -1;
|
|
if (activ)
|
|
activate();
|
|
}
|
|
|
|
template <typename T>
|
|
void AdventureMapButton<T>::clickLeft (tribool down)
|
|
{
|
|
if (down)
|
|
{
|
|
state=1;
|
|
}
|
|
else
|
|
{
|
|
state=0;
|
|
}
|
|
show();
|
|
if (pressedL && (down==false))
|
|
{
|
|
pressedL=state;
|
|
(owner->*function)();
|
|
}
|
|
else
|
|
{
|
|
pressedL=state;
|
|
}
|
|
}
|
|
template <typename T>
|
|
void AdventureMapButton<T>::clickRight (tribool down)
|
|
{
|
|
if(helpBox.size()) //there is no point to show window with nothing inside...
|
|
LOCPLINT->adventureInt->handleRightClick(helpBox,down,this);
|
|
}
|
|
template <typename T>
|
|
void AdventureMapButton<T>::hover (bool on)
|
|
{
|
|
Hoverable::hover(on);
|
|
if (on)
|
|
LOCPLINT->statusbar->print(name);
|
|
else if (LOCPLINT->statusbar->getCurrent()==name)
|
|
LOCPLINT->statusbar->clear();
|
|
}
|
|
template <typename T>
|
|
void AdventureMapButton<T>::activate()
|
|
{
|
|
if (active) return;
|
|
active=true;
|
|
ClickableL::activate();
|
|
ClickableR::activate();
|
|
Hoverable::activate();
|
|
KeyInterested::activate();
|
|
}
|
|
template <typename T>
|
|
void AdventureMapButton<T>::keyPressed (SDL_KeyboardEvent & key)
|
|
{
|
|
//TODO: check if it's shortcut
|
|
}
|
|
template <typename T>
|
|
void AdventureMapButton<T>::deactivate()
|
|
{
|
|
if (!active) return;
|
|
active=false;
|
|
ClickableL::deactivate();
|
|
ClickableR::deactivate();
|
|
Hoverable::deactivate();
|
|
KeyInterested::deactivate();
|
|
}
|
|
template <typename T>
|
|
CTownList<T>::~CTownList()
|
|
{
|
|
delete arrup;
|
|
delete arrdo;
|
|
}
|
|
template <typename T>
|
|
CTownList<T>::CTownList(int Size, SDL_Rect * Pos, int arupx, int arupy, int ardox, int ardoy)
|
|
:CList(Size)
|
|
{
|
|
pos = *Pos;
|
|
arrup = CGI->spriteh->giveDef("IAM014.DEF");
|
|
arrdo = CGI->spriteh->giveDef("IAM015.DEF");
|
|
|
|
arrupp.x=arupx;
|
|
arrupp.y=arupy;
|
|
arrupp.w=arrup->ourImages[0].bitmap->w;
|
|
arrupp.h=arrup->ourImages[0].bitmap->h;
|
|
arrdop.x=ardox;
|
|
arrdop.y=ardoy;
|
|
arrdop.w=arrdo->ourImages[0].bitmap->w;
|
|
arrdop.h=arrdo->ourImages[0].bitmap->h;
|
|
posporx = arrdop.x;
|
|
pospory = arrupp.y + arrupp.h;
|
|
|
|
pressed = indeterminate;
|
|
|
|
from = 0;
|
|
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::genList()
|
|
{
|
|
int howMany = LOCPLINT->cb->howManyTowns();
|
|
for (int i=0;i<howMany;i++)
|
|
{
|
|
items.push_back(LOCPLINT->cb->getTownInfo(i,0));
|
|
}
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::select(int which)
|
|
{
|
|
if (which>=items.size())
|
|
return;
|
|
selected = which;
|
|
if(owner)
|
|
(owner->*fun)();
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::mouseMoved (SDL_MouseMotionEvent & sEvent)
|
|
{
|
|
if(isItIn(&arrupp,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y))
|
|
{
|
|
if (from>0)
|
|
LOCPLINT->adventureInt->statusbar.print(CGI->preth->zelp[306].first);
|
|
else
|
|
LOCPLINT->adventureInt->statusbar.clear();
|
|
return;
|
|
}
|
|
else if(isItIn(&arrdop,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y))
|
|
{
|
|
if ((items.size()-from) > SIZE)
|
|
LOCPLINT->adventureInt->statusbar.print(CGI->preth->zelp[307].first);
|
|
else
|
|
LOCPLINT->adventureInt->statusbar.clear();
|
|
return;
|
|
}
|
|
//if not buttons then heroes
|
|
int hx = LOCPLINT->current->motion.x, hy = LOCPLINT->current->motion.y;
|
|
hx-=pos.x;
|
|
hy-=pos.y; hy-=arrup->ourImages[0].bitmap->h;
|
|
float ny = (float)hy/(float)32;
|
|
if ((ny>SIZE || ny<0) || (from+ny>=items.size()))
|
|
{
|
|
LOCPLINT->adventureInt->statusbar.clear();
|
|
return;
|
|
};
|
|
//LOCPLINT->adventureInt->statusbar.print( items[from+ny]->name + ", " + items[from+ny]->town->name ); //TODO - uncomment when pointer to the town type is initialized
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::clickLeft(tribool down)
|
|
{
|
|
if (down)
|
|
{
|
|
/***************************ARROWS*****************************************/
|
|
if(isItIn(&arrupp,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y) && from>0)
|
|
{
|
|
blitAt(arrup->ourImages[1].bitmap,arrupp.x,arrupp.y);
|
|
pressed = true;
|
|
return;
|
|
}
|
|
else if(isItIn(&arrdop,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y) && (items.size()-from>SIZE))
|
|
{
|
|
blitAt(arrdo->ourImages[1].bitmap,arrdop.x,arrdop.y);
|
|
pressed = false;
|
|
return;
|
|
}
|
|
/***************************TOWNS*****************************************/
|
|
int hx = LOCPLINT->current->motion.x, hy = LOCPLINT->current->motion.y;
|
|
hx-=pos.x;
|
|
hy-=pos.y; hy-=arrup->ourImages[0].bitmap->h;
|
|
float ny = (float)hy/(float)32;
|
|
if (ny>SIZE || ny<0)
|
|
return;
|
|
if (SIZE==5 && ((int)(ny+from))==selected && (LOCPLINT->adventureInt->selection.type == TOWNI_TYPE))
|
|
LOCPLINT->openTownWindow(items[selected]);//print town screen
|
|
else
|
|
select(ny+from);
|
|
}
|
|
else
|
|
{
|
|
if (indeterminate(pressed))
|
|
return;
|
|
if (pressed) //up
|
|
{
|
|
blitAt(arrup->ourImages[0].bitmap,arrupp.x,arrupp.y);
|
|
pressed = indeterminate;
|
|
if (!down)
|
|
{
|
|
from--;
|
|
if (from<0)
|
|
from=0;
|
|
draw();
|
|
}
|
|
}
|
|
else if (!pressed) //down
|
|
{
|
|
blitAt(arrdo->ourImages[0].bitmap,arrdop.x,arrdop.y);
|
|
pressed = indeterminate;
|
|
if (!down)
|
|
{
|
|
from++;
|
|
//if (from<items.size()-5)
|
|
// from=items.size()-5;
|
|
draw();
|
|
}
|
|
}
|
|
else
|
|
throw 0;
|
|
|
|
}
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::clickRight(tribool down)
|
|
{
|
|
if (down)
|
|
{
|
|
/***************************ARROWS*****************************************/
|
|
if(isItIn(&arrupp,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y) && from>0)
|
|
{
|
|
LOCPLINT->adventureInt->handleRightClick(CGI->preth->zelp[306].second,down,this);
|
|
}
|
|
else if(isItIn(&arrdop,LOCPLINT->current->motion.x,LOCPLINT->current->motion.y) && (items.size()-from>5))
|
|
{
|
|
LOCPLINT->adventureInt->handleRightClick(CGI->preth->zelp[307].second,down,this);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
LOCPLINT->adventureInt->handleRightClick(CGI->preth->zelp[306].second,down,this);
|
|
LOCPLINT->adventureInt->handleRightClick(CGI->preth->zelp[307].second,down,this);
|
|
}
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::hover (bool on)
|
|
{
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::keyPressed (SDL_KeyboardEvent & key)
|
|
{
|
|
}
|
|
template<typename T>
|
|
void CTownList<T>::draw()
|
|
{
|
|
for (int iT=0+from;iT<SIZE+from;iT++)
|
|
{
|
|
int i = iT-from;
|
|
if (iT>=items.size())
|
|
{
|
|
blitAt(CGI->townh->getPic(-1),posporx,pospory+i*32);
|
|
continue;
|
|
}
|
|
|
|
blitAt(CGI->townh->getPic(items[iT]->subID,items[iT]->hasFort(),items[iT]->builded),posporx,pospory+i*32);
|
|
|
|
if ((selected == iT) && (LOCPLINT->adventureInt->selection.type == TOWNI_TYPE))
|
|
{
|
|
blitAt(CGI->townh->getPic(-2),posporx,pospory+i*32);
|
|
}
|
|
}
|
|
if (from>0)
|
|
blitAt(arrup->ourImages[0].bitmap,arrupp.x,arrupp.y);
|
|
else
|
|
blitAt(arrup->ourImages[2].bitmap,arrupp.x,arrupp.y);
|
|
|
|
if (items.size()-from>SIZE)
|
|
blitAt(arrdo->ourImages[0].bitmap,arrdop.x,arrdop.y);
|
|
else
|
|
blitAt(arrdo->ourImages[2].bitmap,arrdop.x,arrdop.y);
|
|
} |