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vcmi/mapeditor/BitmapHandler.h
Konstantin 4feab69867 mapeditor: use vcmi_endian.h
There is no need to redefine this functions, let's use shared
implementation
2023-02-03 00:39:44 +03:00

20 lines
394 B
C++

/*
* BitmapHandler.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <QImage>
namespace BitmapHandler
{
//Load file from /DATA or /SPRITES
QImage loadBitmap(const std::string & fname, bool setKey = true);
}