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88 lines
2.0 KiB
C++
88 lines
2.0 KiB
C++
/*
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* CaptureObjectsBehavior.h, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#pragma once
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#include "../../../lib/VCMI_Lib.h"
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#include "../AIUtility.h"
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#include "../Goals/CGoal.h"
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#include "../Pathfinding/AINodeStorage.h"
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namespace NKAI
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{
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namespace Goals
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{
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class CaptureObjectsBehavior : public CGoal<CaptureObjectsBehavior>
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{
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private:
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std::vector<int> objectTypes;
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std::vector<int> objectSubTypes;
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std::vector<const CGObjectInstance *> objectsToCapture;
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bool specificObjects;
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public:
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CaptureObjectsBehavior()
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:CGoal(CAPTURE_OBJECTS)
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{
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objectTypes = std::vector<int>();
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specificObjects = false;
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}
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CaptureObjectsBehavior(std::vector<const CGObjectInstance *> objectsToCapture)
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:CGoal(CAPTURE_OBJECTS)
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{
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this->objectsToCapture = objectsToCapture;
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specificObjects = true;
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}
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CaptureObjectsBehavior(const CGObjectInstance * objectToCapture)
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:CGoal(CAPTURE_OBJECTS)
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{
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objectsToCapture = std::vector<const CGObjectInstance *>();
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objectsToCapture.push_back(objectToCapture);
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specificObjects = true;
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}
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Goals::TGoalVec decompose(const Nullkiller * ai) const override;
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std::string toString() const override;
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CaptureObjectsBehavior & ofType(int type)
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{
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objectTypes.push_back(type);
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return *this;
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}
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CaptureObjectsBehavior & ofType(int type, int subType)
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{
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objectTypes.push_back(type);
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objectSubTypes.push_back(subType);
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return *this;
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}
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bool operator==(const CaptureObjectsBehavior & other) const override;
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static Goals::TGoalVec getVisitGoals(
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const std::vector<AIPath> & paths,
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const Nullkiller * nullkiller,
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const CGObjectInstance * objToVisit = nullptr,
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bool force = false);
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private:
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bool objectMatchesFilter(const CGObjectInstance * obj) const;
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void decomposeObjects(
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Goals::TGoalVec & result,
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const std::vector<const CGObjectInstance *> & objs,
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const Nullkiller * nullkiller) const;
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};
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}
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}
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