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BattleActionsController.cpp
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Merge remote-tracking branch 'vcmi/beta' into develop
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2023-08-28 21:19:53 +03:00 |
BattleActionsController.h
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Remove now unused enum
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2023-08-27 20:18:19 +02:00 |
BattleAnimationClasses.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleAnimationClasses.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleConstants.h
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Removed delays due to thread waits from battle animations
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2023-03-20 20:19:05 +02:00 |
BattleEffectsController.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
BattleEffectsController.h
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
BattleFieldController.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleFieldController.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
BattleInterface.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleInterface.h
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
BattleInterfaceClasses.cpp
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Use ResourcePath for video accessing
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2023-09-04 18:22:34 +03:00 |
BattleInterfaceClasses.h
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Replaced all usage of SDL_Color outside of render with ColorRGBA
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2023-07-31 21:07:30 +03:00 |
BattleObstacleController.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleObstacleController.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleProjectileController.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleProjectileController.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleRenderer.cpp
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Renamed BattleControlPanel -> BattleWindow
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2022-12-21 17:06:47 +02:00 |
BattleRenderer.h
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Fixed rendering priority of battlefield background obstacles
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2023-08-07 21:18:43 +03:00 |
BattleSiegeController.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleSiegeController.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleStacksController.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
BattleStacksController.h
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Code cleanup
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2023-08-21 17:55:49 +03:00 |
BattleWindow.cpp
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Use ResourcePath for referencing texts and json's
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2023-09-04 18:22:34 +03:00 |
BattleWindow.h
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Improve feature by triggering hero window refresh in response to netpack
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2023-07-22 21:51:14 +02:00 |
CreatureAnimation.cpp
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |
CreatureAnimation.h
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Always use ResourcePath for referencing images and animations
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2023-09-04 18:22:34 +03:00 |