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vcmi/scripting/lua/api/battle/UnitProxy.h
2021-02-17 01:14:53 +03:00

37 lines
669 B
C++

/*
* UnitProxy.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include <vcmi/scripting/Service.h>
#include "../../../../lib/battle/Unit.h"
#include "../../LuaWrapper.h"
namespace scripting
{
namespace api
{
namespace battle
{
using ::battle::IUnitInfo;
using ::battle::Unit;
class UnitProxy : public OpaqueWrapper<const Unit, UnitProxy>
{
public:
using Wrapper = OpaqueWrapper<const Unit, UnitProxy>;
static const std::vector<typename Wrapper::CustomRegType> REGISTER_CUSTOM;
};
}
}
}