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vcmi/CBattleInterface.cpp
Michał W. Urbańczyk 9819bc86e2 * stuff for battles
* Sprites/ folder works for h3sprite.lod same as Data/ for h3bitmap.lod
* randomization quantity of creatures on the map
* minor changes
2008-02-24 23:06:27 +00:00

11 lines
258 B
C++

#include "CBattleInterface.h"
CBattleInterface::CBattleInterface(CCreatureSet * army1, CCreatureSet * army2, int3 tile, CGHeroInstance *hero1, CGHeroInstance *hero2)
{
}
void CBattleInterface::activate()
{
}
void CBattleInterface::deactivate()
{
}