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mirror of https://github.com/vcmi/vcmi.git synced 2026-06-19 22:57:37 +02:00
Code Issues Releases Activity
Files
98699825d902489d490b9ec91e7624de2b157347
vcmi/AI/Nullkiller2
T
History
Michał Zaremba 98699825d9 Fix case when hero is already on target tile after special action execution
2026-05-17 14:55:12 +02:00
..
Analyzers
Merge branch 'vcmi/beta' into 'vcmi/develop'
2026-03-31 23:05:13 +03:00
Behaviors
Fix new Sonar warnings
2026-04-30 15:38:57 +03:00
Engine
Merge pull request #7283 from IvanSavenko/sonar
2026-04-30 17:42:14 +03:00
Goals
Fix case when hero is already on target tile after special action execution
2026-05-17 14:55:12 +02:00
Helpers
NK2: fix ExplorationBehavior: scanMap was inactive, now it's used for MAIN heroes
2026-01-02 19:28:02 +01:00
Markers
Use overloaded howManyReinforcementsCanGet so terrainID for destination tile matters
2026-05-11 22:36:25 +02:00
Pathfinding
add aviation
2026-04-21 10:47:10 +02:00
AIGateway.cpp
Merge pull request #7283 from IvanSavenko/sonar
2026-04-30 17:42:14 +03:00
AIGateway.h
[1.7.4] Add Reinforcements spell support (#7217)
2026-04-19 12:10:24 +03:00
AIUtility.cpp
code review
2026-02-21 14:40:36 +01:00
AIUtility.h
Fix new Sonar warnings
2026-04-30 15:38:57 +03:00
CMakeLists.txt
Remove NKAI 1 and fuzzylite from engine
2026-03-05 15:05:17 +02:00
main.cpp
…
pforeach.h
nullkiller2: remove commented out code, plus formatting the affected file
2025-11-16 17:55:33 +01:00
StdInc.cpp
…
StdInc.h
…
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